use std::collections::HashSet; use std::slice; use x11_dl::xlib::{KeyCode as XKeyCode, XModifierKeymap}; // Offsets within XModifierKeymap to each set of keycodes. // We are only interested in Shift, Control, Alt, and Logo. // // There are 8 sets total. The order of keycode sets is: // Shift, Lock, Control, Mod1 (Alt), Mod2, Mod3, Mod4 (Logo), Mod5 // // https://tronche.com/gui/x/xlib/input/XSetModifierMapping.html const NUM_MODS: usize = 8; /// Track which keys are modifiers, so we can properly replay them when they were filtered. #[derive(Debug, Default)] pub struct ModifierKeymap { // Maps keycodes to modifiers modifiers: HashSet, } impl ModifierKeymap { pub fn new() -> ModifierKeymap { ModifierKeymap::default() } pub fn is_modifier(&self, keycode: XKeyCode) -> bool { self.modifiers.contains(&keycode) } pub fn reload_from_x_connection(&mut self, xconn: &super::XConnection) { unsafe { let keymap = (xconn.xlib.XGetModifierMapping)(xconn.display); if keymap.is_null() { return; } self.reset_from_x_keymap(&*keymap); (xconn.xlib.XFreeModifiermap)(keymap); } } fn reset_from_x_keymap(&mut self, keymap: &XModifierKeymap) { let keys_per_mod = keymap.max_keypermod as usize; let keys = unsafe { slice::from_raw_parts(keymap.modifiermap as *const _, keys_per_mod * NUM_MODS) }; self.modifiers.clear(); for key in keys { self.modifiers.insert(*key); } } }