#[cfg(all(feature = "rwh_06", any(x11_platform, macos_platform, windows_platform)))] #[allow(deprecated)] fn main() -> Result<(), impl std::error::Error> { use std::collections::HashMap; use winit::application::ApplicationHandler; use winit::dpi::{LogicalPosition, LogicalSize, Position}; use winit::event::{ElementState, KeyEvent, WindowEvent}; use winit::event_loop::{ActiveEventLoop, EventLoop}; use winit::raw_window_handle::HasRawWindowHandle; use winit::window::{Window, WindowId}; #[path = "util/fill.rs"] mod fill; #[derive(Default)] struct Application { parent_window_id: Option, windows: HashMap, } impl ApplicationHandler for Application { fn resumed(&mut self, event_loop: &ActiveEventLoop) { let attributes = Window::default_attributes() .with_title("parent window") .with_position(Position::Logical(LogicalPosition::new(0.0, 0.0))) .with_inner_size(LogicalSize::new(640.0f32, 480.0f32)); let window = event_loop.create_window(attributes).unwrap(); println!("Parent window id: {:?})", window.id()); self.parent_window_id = Some(window.id()); self.windows.insert(window.id(), window); } fn window_event( &mut self, event_loop: &ActiveEventLoop, window_id: winit::window::WindowId, event: WindowEvent, ) { match event { WindowEvent::CloseRequested => { self.windows.clear(); event_loop.exit(); }, WindowEvent::CursorEntered { device_id: _ } => { // On x11, println when the cursor entered in a window even if the child window // is created by some key inputs. // the child windows are always placed at (0, 0) with size (200, 200) in the // parent window, so we also can see this log when we move // the cursor around (200, 200) in parent window. println!("cursor entered in the window {window_id:?}"); }, WindowEvent::KeyboardInput { event: KeyEvent { state: ElementState::Pressed, .. }, .. } => { let parent_window = self.windows.get(&self.parent_window_id.unwrap()).unwrap(); let child_window = spawn_child_window(parent_window, event_loop); let child_id = child_window.id(); println!("Child window created with id: {child_id:?}"); self.windows.insert(child_id, child_window); }, WindowEvent::RedrawRequested => { if let Some(window) = self.windows.get(&window_id) { fill::fill_window(window); } }, _ => (), } } } fn spawn_child_window(parent: &Window, event_loop: &ActiveEventLoop) -> Window { let parent = parent.raw_window_handle().unwrap(); let mut window_attributes = Window::default_attributes() .with_title("child window") .with_inner_size(LogicalSize::new(200.0f32, 200.0f32)) .with_position(Position::Logical(LogicalPosition::new(0.0, 0.0))) .with_visible(true); // `with_parent_window` is unsafe. Parent window must be a valid window. window_attributes = unsafe { window_attributes.with_parent_window(Some(parent)) }; event_loop.create_window(window_attributes).unwrap() } let event_loop = EventLoop::new().unwrap(); let mut app = Application::default(); event_loop.run_app(&mut app) } #[cfg(all(feature = "rwh_06", not(any(x11_platform, macos_platform, windows_platform))))] fn main() { panic!( "This example is supported only on x11, macOS, and Windows, with the `rwh_06` feature \ enabled." ); }