This also alters `VideoMode` to be a regular object and not reference
the `MonitorHandle`, since it's a static data.
Given that `VideoMode` set may change during runtime keeping the
reference as a some sort of validity may not be idea and propagating
errors when changing video mode could be more reliable.
The video mode is generally a static data and not a reference to some
video mode. This changes the exclusive fullscreen API to match that an
accept a monitor now.
WindowId is a window _identifier_, and as such doesn't store anything
(unlike a _handle_). So we can safely make only be defined once, in the
core crate.
There are a few backends where we still use `into_raw` internally; I
consider these patterns discouraged, we should not be passing around
important state in the window id.
This allows the user to override the application delegate themselves,
which opens several doors for customization that were previously closed.
To do this, we use notifications instead of top-level application delegate
methods.
One effect of not providing an application delegate on iOS is that we no
longer act as-if the application successfully open all URLs there.
This is a breaking change, although unlikely to matter in practice, since the
return value of `application:didFinishLaunchingWithOptions:` is seldom used by
the system (and is likely the preferred behaviour anyhow).
Move iOS and macOS implementations to a shared folder called `apple`, to allow
us to reduce the code-duplication between these platforms in the future.
The folder structure is now:
- `src/platform_impl/apple/`
- `appkit/`
- `uikit/`
- `example_shared_file.rs`
- `mod.rs`
* Add preliminary support for tvOS, watchOS and visionOS
* Reduce duplication in Cargo.toml when specifying dependencies
2024-06-24 13:26:49 +02:00
Renamed from src/platform_impl/ios/mod.rs (Browse further)