Commit graph

15 commits

Author SHA1 Message Date
Osspial
9602716ed2
Event Loop 2.0 API and Windows implementation (#638)
* Rename EventsLoop and associated types to EventLoop

* Rename WindowEvent::Refresh to WindowEvent::Redraw

* Remove second thread from win32 backend

* Update run_forever to hijack thread

* Replace windows Mutex with parking_lot Mutex

* Implement new ControlFlow and associated events

* Add StartCause::Init support, timer example

* Add ability to send custom user events

* Fully invert windows control flow so win32 calls into winit's callback

* Add request_redraw

* Rename platform to platform_impl

* Rename os to platform, add Ext trait postfixes

* Add platform::desktop module with EventLoopExt::run_return

* Re-organize into module structure

* Improve documentation

* Small changes to examples

* Improve docs for run and run_return

* Change instances of "events_loop" to "event_loop"

* Rename MonitorId to MonitorHandle

* Add CHANGELOG entry

* Improve WaitUntil timer precision

* When SendEvent is called during event closure, buffer events

* Fix resize lag when waiting in some situations

* Update send test and errors that broke some examples/APIs

* Improve clarity/fix typos in docs

* Fix unreachable panic after setting ControlFlow to Poll during some RedrawRequested events.

* Fix crash when running in release mode

* Remove crossbeam dependency and make drop events work again

* Remove serde implementations from ControlFlow

* Fix 1.24.1 build

* Fix freeze when setting decorations

* Replace &EventLoop in callback with &EventLoopWindowTarget

* Document and implement Debug for EventLoopWindowTarget

* Fix some deadlocks that could occur when changing window state

* Fix thread executor not executing closure when called from non-loop thread

* Fix buffered events not getting dispatched

* Fix crash with runner refcell not getting dropped

* Address review feedback

* Fix CHANGELOG typo

* Catch panics in user callback
2019-02-05 10:30:33 -05:00
Francesca Plebani
3c59283b3f
X11: Check if XRRGetOutputInfo returned NULL (#709)
* X11: Check if XRRGetOutputInfo returned NULL

Fixes #693

* Change X11 error logging to actually use log
2018-11-17 15:51:39 -05:00
Francesca Frangipane
2f7321a076
X11+Windows: Guess initial DPI factor (#583)
* X11: Guess initial DPI factor

* Windows: Guess initial DPI factor
2018-07-01 11:01:46 -04:00
Francesca Frangipane
1b74822cfc
DPI for everyone (#548) 2018-06-14 19:42:18 -04:00
Francesca Frangipane
30f798b246
X11: util design improvements (#534) 2018-05-27 08:49:35 -04:00
Francesca Frangipane
17373a4e91
X11: Fix primary monitor fallback regression (#532) 2018-05-22 09:07:46 -04:00
Francesca Frangipane
d86f53a02c
X11: Fix get_current_monitor (#515)
* X11: Fix get_current_monitor

Fixes #64

* impl Debug for MonitorId on all platforms
2018-05-14 08:14:57 -04:00
Johannes Hofmann
107a1e7332 x11: Support XRandR versions older than 1.5 (#394)
* x11: Support XRandR versions older than 1.5

Fixes #392

Previously, initializing the member `xrandr` of `XConnection` resulted
in a panic when symbols from XRandR version 1.5 were missing. There was
already code to handle older versions of XRandR but it was never
executed because of the panic.

The member `XConnection.xrandr` now contains only functions that can
safely be used with older versions. Additionally, this commit adds a new
member to `XConnection` of type `Option<ffi::XRandr>` that only contains
a value if version 1.5 functionality is present.

* x11: Document the xrandr* members of XConnection
2018-02-03 11:18:51 +01:00
Joe Wilm
0e81251f3a Implement hidpi factor for x11 MonitorId (#387)
This was previously hardcoded to 1.0. The values for physical size in
millimeters and pixel counts on each axis are used to compute the dpi
per monitor.
2018-01-22 18:36:26 +01:00
Alex Butler
b3c5ee6219 Fix no primary monitor panic in XWayland (#318)
* Fix no primary monitor panic in XWayland

In this case try to use the first existing monitor instead of panicking.
Fixes #317

* Shift no monitor panic to x11::get_primary_monitor

* Update changelog with xll get_primary_monitor fallback
2017-10-28 15:24:37 +02:00
kryptan
4e4db1749d Make MonitorId::get_position() return (i32, i32) instead of (u32, u32) because it can be negative on Windows (#324) 2017-10-19 19:08:05 +02:00
kryptan
48902297b7 Implement public API for high-DPI (#319)
* Implement public API for high-DPI #105

* Recover get_inner_size_points and get_inner_size_pixels and change their implementation assuming get_inner_size() returns size in pixels

* Update changelog for high-DPI changes
2017-10-17 13:56:38 +02:00
Pedro Côrte-Real
59c33d2c6a Move fullscreen modes to not touch physical resolutions (#270)
* Fix X11 screen resolution change using XrandR

The previous XF86 resolution switching was broken and everything
seems to have moved on to xrandr. Use that instead while cleaning
up the code a bit as well.

* Use XRandR for actual multiscreen support in X11

* Use actual monitor names in X11

* Get rid of ptr::read usage in X11

* Use a bog standard Vec instead of VecDeque

* Get rid of the XRandR mode switching stuff

Wayland has made the decision that apps shouldn't change screen
resolutions and just take the screens as they've been setup. In the
modern world where GPU scaling is cheap and LCD panels are scaling
anyway it makes no sense to make "physical" resolution changes when
software should be taking care of it. This massively simplifies the
code and makes it easier to extend to more niche setups like MST and
videowalls.

* Rename fullscreen options to match new semantics

* Implement XRandR 1.5 support

* Get rid of the FullScreen enum

Moving to just having two states None and Some(MonitorId) and then
being able to set full screen in the current monitor with something
like:

window.set_fullscreen(Some(window.current_monitor()));

* Implement Window::get_current_monitor()

Do it by iterating over the available monitors and finding which
has the biggest overlap with the window. For this MonitorId needs
a new get_position() that needs to be implemented for all platforms.

* Add unimplemented get_position() to all MonitorId

* Make get_current_monitor() platform specific

* Add unimplemented get_current_monitor() to all

* Implement proper primary monitor selection in X11

* Shut up some warnings

* Remove libxxf86vm package from travis

Since we're no longer using XF86 there's no need to keep the package
around for CI.

* Don't use new struct syntax

* Fix indentation

* Adjust Android/iOS fullscreen/maximized

On Android and iOS we can assume single screen apps that are already
fullscreen and maximized so there are a few methods that are implemented
by just returning a fixed value or not doing anything.

* Mark OSX/Win fullscreen/maximized unimplemented()!

These would be safe as no-ops but we should make it explicit so
there is more of an incentive to actually implement them.
2017-09-07 10:33:46 +02:00
tomaka
7dc6fcdedc Rework MonitorId::get_native_identifier (#267)
* Rework MonitorId::get_native_identifier

* Try fix compilation

* Returns the monitor ID on wayland as well

* Try fix compilation

* Fix iOS compilation
2017-08-30 08:49:18 +02:00
Victor Berger
4acf437221 Move api module into platform::linux 2017-03-04 09:09:09 +01:00
Renamed from src/api/x11/monitor.rs (Browse further)