Makes WindowAttributes public and adds window_attributes() getter to
WindowBuilder.
In version 0.27, the WindowAttributes struct was made private, but this
removed the ability to introspect the default WindowBuilder values.
* fix clippy lints on Windows
* fix lints on other platforms
* a couple more
* again
* don't know what's goging on anymore
* fix examples
* comon
* how about now?
* this is getting annoying
* hmmm
* explicitly set a type
* 😢
* don't cast on x64 targets
* apply code review requests
* fix attributes on expressions
* fix ios
* On macOS, add `WindowBuilderExtMacOS::with_parent_window`
* Replace Parent with Option<Id<NSWindow, Shared>>
* Add addChildWindow method on NSWindow instead
* Update with_parent_window to be unsafe fn
* Add unified `with_parent_window`
* Remove `WindowBuilderExtUnix::with_parent`
* Remove `WindowBuilderExtWindows::with_parent_window`
* Clean up CI warnings
* Update CHANGELOG.md
It's `WindowBuilderExtX11` rather than `WindowBuilderExtUnix`
* Rename parent to owner
* Make with_parent_window unsafe and update its doc
* Add another way to get window on mac
* Add more documentations
* Add match arm and panic on invalid varients
* Add Xcb arm
* Update child_window example to make it safer and work in i686
* Remove duplicate entry in CHANGELOG.md
* Propogate error instead of expect
* Replace unreachable to panic
* Add platform note to X11
Co-authored-by: Wu Yu Wei <wusyong9104@gmail.com>
* On Windows and macOS, add API to enable/disable window controls
* fix build
* missing import
* use `WindowButtons` flags
* rename to `[set_]enabled_buttons`
* add example, fix windows impl for minimize
* macOS: Fix button enabling close/minimize while disabling maximized
* Update src/platform_impl/windows/window.rs
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
* compose the flags on a sep line, use `bool::then`
Co-authored-by: Mads Marquart <mads@marquart.dk>
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
This adds `Window::set_window_level` to control the preferred
z level of the window.
Co-authored-by: Markus Siglreithmaier <m.siglreith@gmail.com>
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
Co-authored-by: Mads Marquart <mads@marquart.dk>
* Only build, but don't run tests in MSRV CI
Since the MSRV of development dependencies can easily be bumped without it affecting the MSRV of the published version of `winit`
* Run clippy on stable Rust instead of MSRV Rust
clippy inspects the `rust-version` field, and only suggests changes that conform to that.
This commit renames `Window::set_cursor_grab` to
`Window::set_cursor_grab_mode`. The new API now accepts enumeration
to control the way cursor grab is performed. The value could be: `lock`,
`confine`, or `none`.
This commit also implements `Window::set_cursor_position` for Wayland,
since it's tied to locked cursor.
Implements API from #1677.
This commit brings new Ime event to account for preedit state of input
method, also adding `Window::set_ime_allowed` to toggle IME input on
the particular window.
This commit implements API as designed in #1497 for desktop platforms.
Co-authored-by: Artur Kovacs <kovacs.artur.barnabas@gmail.com>
Co-authored-by: Markus Siglreithmaier <m.siglreith@gmail.com>
Co-authored-by: Murarth <murarth@gmail.com>
Co-authored-by: Yusuke Kominami <yukke.konan@gmail.com>
Co-authored-by: moko256 <koutaro.mo@gmail.com>
This makes X11 and Wayland follow Windows and macOS, so the size of the
window could be set even though it has resizable attribute set to false.
Fixes#2242.
Both APIs are used to set application name. This commit unifies the API
between Wayland and X11, so downstream applications can remove platform
specific code when using `WindowBuilderExtUnix`.
Fixes#1739.
* Fix X11 memory leak and remove mio-misc
I also fixed a couple of clippy lints.
Fixes#1984
* Send the redraw event before waking up the main event
* Use .map instead of a match, and remove comments saved by git
* Remove unnecessary pub keywords on `WakeSender` in x11/mod.rs
This commit introduces a cross platform way to request a user attention
to the window via a 'request_user_attention' method on a Window struct.
This method is inspired by macOS's 'request_user_attention' method and
thus reuses its signature and semantics to some extent.
This changes 'Fullscreen::Borderless' enum variant from
'Fullscreen::Borderless(MonitorHandle)' to
'Fullscreen::Borderless(Option<MonitorHandle>)'. Providing
'None' to it will result in picking the current monitor.