Fix transparent windows on X11
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2 changed files with 3 additions and 2 deletions
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@ -242,7 +242,7 @@ impl UnownedWindow {
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// Find a suitable visual, true color with 32 bits of depth.
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// Find a suitable visual, true color with 32 bits of depth.
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all_visuals
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all_visuals
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.find_map(|(visual, depth)| {
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.find_map(|(visual, depth)| {
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(visual.class == xproto::VisualClass::TRUE_COLOR)
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(depth == 32 && visual.class == xproto::VisualClass::TRUE_COLOR)
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.then_some((Some(visual), depth, true))
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.then_some((Some(visual), depth, true))
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})
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})
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.unwrap_or_else(|| {
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.unwrap_or_else(|| {
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@ -875,7 +875,8 @@ impl Window {
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///
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///
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/// ## Platform-specific
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/// ## Platform-specific
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///
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///
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/// - **Windows / X11 / Web / iOS / Android / Orbital:** Unsupported.
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/// - **Windows / Web / iOS / Android / Orbital:** Unsupported.
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/// - **X11:** Can only be set while building the window, with [`WindowBuilder::with_transparent`].
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#[inline]
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#[inline]
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pub fn set_transparent(&self, transparent: bool) {
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pub fn set_transparent(&self, transparent: bool) {
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self.window
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self.window
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