grab_cursor and hide_cursor (#571)
* Windows: Use new cursor state API * X11: Use new cursor state API * macOS: Use new cursor state API * Android+iOS: Stubbed new cursor state API * Emscripten: Use new cursor state API * Prevent multiple inc/dec of display count on Windows * Fixed missing imports (no idea where those went) * Remove NoneCursor * Improved documentation * Fix Emscripten build * Windows: Re-grab before and after fullscreen
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15 changed files with 326 additions and 313 deletions
24
src/lib.rs
24
src/lib.rs
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@ -355,7 +355,6 @@ pub enum MouseCursor {
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/// Cursor showing that something cannot be done.
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NotAllowed,
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ContextMenu,
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NoneCursor,
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Cell,
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VerticalText,
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Alias,
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@ -391,29 +390,6 @@ impl Default for MouseCursor {
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}
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}
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/// Describes how winit handles the cursor.
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#[derive(Debug, Copy, Clone, PartialEq)]
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pub enum CursorState {
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/// Normal cursor behavior.
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Normal,
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/// The cursor will be invisible when over the window.
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Hide,
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/// Grabs the mouse cursor. The cursor's motion will be confined to this
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/// window and the window has exclusive access to further events regarding
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/// the cursor.
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///
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/// This is useful for first-person cameras for example.
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Grab,
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}
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impl Default for CursorState {
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fn default() -> Self {
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CursorState::Normal
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}
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}
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/// Attributes to use when creating a window.
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#[derive(Debug, Clone)]
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pub struct WindowAttributes {
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