Improve the OpenGL context request system
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7 changed files with 101 additions and 29 deletions
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@ -11,7 +11,9 @@ use events::MouseButton;
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use std::collections::RingBuf;
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use Api;
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use BuilderAttribs;
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use GlRequest;
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pub struct Window {
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display: ffi::egl::types::EGLDisplay,
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@ -157,7 +159,10 @@ impl Window {
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android_glue::write_log("eglInitialize succeeded");
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let use_gles2 = match builder.gl_version {
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Some((2, 0)) => true,
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GlRequest::Specific(Api::OpenGlEs, (2, _)) => true,
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GlRequest::Specific(Api::OpenGlEs, _) => false,
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GlRequest::Specific(_, _) => panic!("Only OpenGL ES is supported"), // FIXME: return a result
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GlRequest::GlThenGles { opengles_version: (2, _), .. } => true,
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_ => false,
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};
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