monitor: refactor MonitorHandle to store dyn object
This also alters `VideoMode` to be a regular object and not reference the `MonitorHandle`, since it's a static data. Given that `VideoMode` set may change during runtime keeping the reference as a some sort of validity may not be idea and propagating errors when changing video mode could be more reliable.
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43 changed files with 726 additions and 826 deletions
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@ -27,7 +27,7 @@ use crate::event::{
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SurfaceSizeWriter, WindowEvent,
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};
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use crate::keyboard::{Key, KeyLocation, ModifiersState, PhysicalKey};
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use crate::platform_impl::Fullscreen;
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use crate::monitor::Fullscreen;
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use crate::window::{WindowAttributes, WindowId};
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#[allow(dead_code)]
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@ -149,13 +149,7 @@ impl Canvas {
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}
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if let Some(fullscreen) = attr.fullscreen {
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fullscreen::request_fullscreen(
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main_thread,
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&window,
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&document,
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&canvas,
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fullscreen.into(),
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);
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fullscreen::request_fullscreen(main_thread, &window, &document, &canvas, fullscreen);
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}
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if attr.active {
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