monitor: refactor MonitorHandle to store dyn object

This also alters `VideoMode` to be a regular object and not reference
the `MonitorHandle`, since it's a static data.

Given that `VideoMode` set may change during runtime keeping the
reference as a some sort of validity may not be idea and propagating
errors when changing video mode could be more reliable.
This commit is contained in:
Kirill Chibisov 2024-09-21 20:27:12 +03:00
parent be1baf164c
commit f1c5afd84e
43 changed files with 726 additions and 826 deletions

View file

@ -29,7 +29,7 @@ use crate::event_loop::{
ActiveEventLoop as RootActiveEventLoop, ControlFlow, DeviceEvents,
EventLoopProxy as CoreEventLoopProxy, OwnedDisplayHandle as CoreOwnedDisplayHandle,
};
use crate::monitor::MonitorHandle as RootMonitorHandle;
use crate::monitor::MonitorHandle as CoreMonitorHandle;
use crate::platform::macos::ActivationPolicy;
use crate::platform::pump_events::PumpStatus;
use crate::platform_impl::Window;
@ -114,13 +114,17 @@ impl RootActiveEventLoop for ActiveEventLoop {
Ok(RootCustomCursor { inner: CustomCursor::new(source.inner)? })
}
fn available_monitors(&self) -> Box<dyn Iterator<Item = RootMonitorHandle>> {
Box::new(monitor::available_monitors().into_iter().map(|inner| RootMonitorHandle { inner }))
fn available_monitors(&self) -> Box<dyn Iterator<Item = CoreMonitorHandle>> {
Box::new(
monitor::available_monitors()
.into_iter()
.map(|monitor| CoreMonitorHandle(Arc::new(monitor))),
)
}
fn primary_monitor(&self) -> Option<crate::monitor::MonitorHandle> {
let monitor = monitor::primary_monitor();
Some(RootMonitorHandle { inner: monitor })
Some(CoreMonitorHandle(Arc::new(monitor)))
}
fn listen_device_events(&self, _allowed: DeviceEvents) {}