monitor: refactor MonitorHandle to store dyn object
This also alters `VideoMode` to be a regular object and not reference the `MonitorHandle`, since it's a static data. Given that `VideoMode` set may change during runtime keeping the reference as a some sort of validity may not be idea and propagating errors when changing video mode could be more reliable.
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43 changed files with 726 additions and 826 deletions
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@ -21,6 +21,7 @@ use winit::error::RequestError;
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use winit::event::{DeviceEvent, DeviceId, Ime, MouseButton, MouseScrollDelta, WindowEvent};
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use winit::event_loop::{ActiveEventLoop, EventLoop};
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use winit::keyboard::{Key, ModifiersState};
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use winit::monitor::Fullscreen;
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#[cfg(macos_platform)]
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use winit::platform::macos::{
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ApplicationHandlerExtMacOS, OptionAsAlt, WindowAttributesExtMacOS, WindowExtMacOS,
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@ -34,8 +35,8 @@ use winit::platform::web::{ActiveEventLoopExtWeb, CustomCursorExtWeb, WindowAttr
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#[cfg(x11_platform)]
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use winit::platform::x11::WindowAttributesExtX11;
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use winit::window::{
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Cursor, CursorGrabMode, CustomCursor, CustomCursorSource, Fullscreen, Icon, ResizeDirection,
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Theme, Window, WindowAttributes, WindowId,
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Cursor, CursorGrabMode, CustomCursor, CustomCursorSource, Icon, ResizeDirection, Theme, Window,
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WindowAttributes, WindowId,
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};
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#[path = "util/tracing.rs"]
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