api: refactor ActiveEventLoop into trait
This should help with further extensions because the backend event loops are used directly now.
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33 changed files with 1058 additions and 1071 deletions
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@ -22,14 +22,14 @@ fn main() -> std::process::ExitCode {
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}
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impl ApplicationHandler for PumpDemo {
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fn can_create_surfaces(&mut self, event_loop: &ActiveEventLoop) {
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fn can_create_surfaces(&mut self, event_loop: &dyn ActiveEventLoop) {
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let window_attributes = Window::default_attributes().with_title("A fantastic window!");
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self.window = Some(event_loop.create_window(window_attributes).unwrap());
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}
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fn window_event(
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&mut self,
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event_loop: &ActiveEventLoop,
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event_loop: &dyn ActiveEventLoop,
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_window_id: WindowId,
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event: WindowEvent,
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) {
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