winit-core:winit: add tablet input support
The API is integrated into the `WindowEvent::Pointer*` API and is present in form of `TabletTool` variant on corresponding data entries. For now implemented for Web, Windows, and with limitations for Wayland. Fixes #99. Co-authored-by: daxpedda <daxpedda@gmail.com>
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23 changed files with 1206 additions and 204 deletions
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@ -461,6 +461,10 @@ impl WinitView {
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let window = self.window().unwrap();
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let mut touch_events = Vec::new();
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for touch in touches {
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if let UITouchType::Pencil = touch.r#type() {
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continue;
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}
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let logical_location = touch.locationInView(None);
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let touch_type = touch.r#type();
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let force = if let UITouchType::Pencil = touch_type {
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