Reduce amount of unsafe on iOS (#2579)
* Use objc2::foundation CG types * Add safe abstraction over UIApplication * Add safe abstraction over UIDevice * Add safe abstraction over UIScreen * Add safe abstraction over UIWindow * Add safe abstraction over UIViewController * Add safe abstraction over UIView * Appease clippy
This commit is contained in:
parent
5e77d70245
commit
ee88e38f13
20 changed files with 1048 additions and 962 deletions
|
|
@ -1,19 +1,24 @@
|
|||
#![allow(clippy::unnecessary_cast)]
|
||||
|
||||
use objc2::foundation::NSObject;
|
||||
use objc2::{class, declare_class, msg_send, ClassType};
|
||||
use objc2::foundation::{CGFloat, CGRect, MainThreadMarker, NSObject, NSSet};
|
||||
use objc2::rc::{Id, Shared};
|
||||
use objc2::runtime::Class;
|
||||
use objc2::{declare_class, extern_methods, msg_send, msg_send_id, ClassType};
|
||||
|
||||
use super::uikit::{UIResponder, UIView, UIViewController, UIWindow};
|
||||
use super::uikit::{
|
||||
UIApplication, UIDevice, UIEvent, UIForceTouchCapability, UIInterfaceOrientationMask,
|
||||
UIResponder, UITouch, UITouchPhase, UITouchType, UITraitCollection, UIView, UIViewController,
|
||||
UIWindow,
|
||||
};
|
||||
use super::window::WindowId;
|
||||
use crate::{
|
||||
dpi::PhysicalPosition,
|
||||
event::{DeviceId as RootDeviceId, Event, Force, Touch, TouchPhase, WindowEvent},
|
||||
platform::ios::ValidOrientations,
|
||||
platform_impl::platform::{
|
||||
app_state,
|
||||
event_loop::{self, EventProxy, EventWrapper},
|
||||
ffi::{
|
||||
id, nil, CGFloat, CGPoint, CGRect, UIForceTouchCapability, UIInterfaceOrientationMask,
|
||||
UIRectEdge, UITouchPhase, UITouchType,
|
||||
},
|
||||
event_loop::{EventProxy, EventWrapper},
|
||||
ffi::{id, UIRectEdge, UIUserInterfaceIdiom},
|
||||
window::PlatformSpecificWindowBuilderAttributes,
|
||||
DeviceId, Fullscreen,
|
||||
},
|
||||
|
|
@ -21,7 +26,7 @@ use crate::{
|
|||
};
|
||||
|
||||
declare_class!(
|
||||
struct WinitView {}
|
||||
pub(crate) struct WinitView {}
|
||||
|
||||
unsafe impl ClassType for WinitView {
|
||||
#[inherits(UIResponder, NSObject)]
|
||||
|
|
@ -32,53 +37,47 @@ declare_class!(
|
|||
unsafe impl WinitView {
|
||||
#[sel(drawRect:)]
|
||||
fn draw_rect(&self, rect: CGRect) {
|
||||
let window = self.window().unwrap();
|
||||
unsafe {
|
||||
let window: id = msg_send![self, window];
|
||||
assert!(!window.is_null());
|
||||
app_state::handle_nonuser_events(
|
||||
std::iter::once(EventWrapper::StaticEvent(Event::RedrawRequested(
|
||||
RootWindowId(window.into()),
|
||||
RootWindowId(window.id()),
|
||||
)))
|
||||
.chain(std::iter::once(EventWrapper::StaticEvent(
|
||||
Event::RedrawEventsCleared,
|
||||
))),
|
||||
);
|
||||
let _: () = msg_send![super(self), drawRect: rect];
|
||||
}
|
||||
let _: () = unsafe { msg_send![super(self), drawRect: rect] };
|
||||
}
|
||||
|
||||
#[sel(layoutSubviews)]
|
||||
fn layout_subviews(&self) {
|
||||
let _: () = unsafe { msg_send![super(self), layoutSubviews] };
|
||||
|
||||
let window = self.window().unwrap();
|
||||
let window_bounds = window.bounds();
|
||||
let screen = window.screen();
|
||||
let screen_space = screen.coordinateSpace();
|
||||
let screen_frame = self.convertRect_toCoordinateSpace(window_bounds, &screen_space);
|
||||
let scale_factor = screen.scale();
|
||||
let size = crate::dpi::LogicalSize {
|
||||
width: screen_frame.size.width as f64,
|
||||
height: screen_frame.size.height as f64,
|
||||
}
|
||||
.to_physical(scale_factor as f64);
|
||||
|
||||
// If the app is started in landscape, the view frame and window bounds can be mismatched.
|
||||
// The view frame will be in portrait and the window bounds in landscape. So apply the
|
||||
// window bounds to the view frame to make it consistent.
|
||||
let view_frame = self.frame();
|
||||
if view_frame != window_bounds {
|
||||
self.setFrame(window_bounds);
|
||||
}
|
||||
|
||||
unsafe {
|
||||
let _: () = msg_send![super(self), layoutSubviews];
|
||||
|
||||
let window: id = msg_send![self, window];
|
||||
assert!(!window.is_null());
|
||||
let window_bounds: CGRect = msg_send![window, bounds];
|
||||
let screen: id = msg_send![window, screen];
|
||||
let screen_space: id = msg_send![screen, coordinateSpace];
|
||||
let screen_frame: CGRect = msg_send![
|
||||
self,
|
||||
convertRect: window_bounds,
|
||||
toCoordinateSpace: screen_space,
|
||||
];
|
||||
let scale_factor: CGFloat = msg_send![screen, scale];
|
||||
let size = crate::dpi::LogicalSize {
|
||||
width: screen_frame.size.width as f64,
|
||||
height: screen_frame.size.height as f64,
|
||||
}
|
||||
.to_physical(scale_factor as f64);
|
||||
|
||||
// If the app is started in landscape, the view frame and window bounds can be mismatched.
|
||||
// The view frame will be in portrait and the window bounds in landscape. So apply the
|
||||
// window bounds to the view frame to make it consistent.
|
||||
let view_frame: CGRect = msg_send![self, frame];
|
||||
if view_frame != window_bounds {
|
||||
let _: () = msg_send![self, setFrame: window_bounds];
|
||||
}
|
||||
|
||||
app_state::handle_nonuser_event(EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.into()),
|
||||
window_id: RootWindowId(window.id()),
|
||||
event: WindowEvent::Resized(size),
|
||||
}));
|
||||
}
|
||||
|
|
@ -86,45 +85,47 @@ declare_class!(
|
|||
|
||||
#[sel(setContentScaleFactor:)]
|
||||
fn set_content_scale_factor(&self, untrusted_scale_factor: CGFloat) {
|
||||
unsafe {
|
||||
let _: () = msg_send![super(self), setContentScaleFactor: untrusted_scale_factor];
|
||||
let _: () =
|
||||
unsafe { msg_send![super(self), setContentScaleFactor: untrusted_scale_factor] };
|
||||
|
||||
let window: id = msg_send![self, window];
|
||||
// `window` is null when `setContentScaleFactor` is invoked prior to `[UIWindow
|
||||
// makeKeyAndVisible]` at window creation time (either manually or internally by
|
||||
// UIKit when the `UIView` is first created), in which case we send no events here
|
||||
if window.is_null() {
|
||||
return;
|
||||
}
|
||||
// `setContentScaleFactor` may be called with a value of 0, which means "reset the
|
||||
// content scale factor to a device-specific default value", so we can't use the
|
||||
// parameter here. We can query the actual factor using the getter
|
||||
let scale_factor: CGFloat = msg_send![self, contentScaleFactor];
|
||||
assert!(
|
||||
!scale_factor.is_nan()
|
||||
&& scale_factor.is_finite()
|
||||
&& scale_factor.is_sign_positive()
|
||||
&& scale_factor > 0.0,
|
||||
"invalid scale_factor set on UIView",
|
||||
);
|
||||
let bounds: CGRect = msg_send![self, bounds];
|
||||
let screen: id = msg_send![window, screen];
|
||||
let screen_space: id = msg_send![screen, coordinateSpace];
|
||||
let screen_frame: CGRect =
|
||||
msg_send![self, convertRect: bounds, toCoordinateSpace: screen_space];
|
||||
let size = crate::dpi::LogicalSize {
|
||||
width: screen_frame.size.width as _,
|
||||
height: screen_frame.size.height as _,
|
||||
};
|
||||
// `window` is null when `setContentScaleFactor` is invoked prior to `[UIWindow
|
||||
// makeKeyAndVisible]` at window creation time (either manually or internally by
|
||||
// UIKit when the `UIView` is first created), in which case we send no events here
|
||||
let window = match self.window() {
|
||||
Some(window) => window,
|
||||
None => return,
|
||||
};
|
||||
// `setContentScaleFactor` may be called with a value of 0, which means "reset the
|
||||
// content scale factor to a device-specific default value", so we can't use the
|
||||
// parameter here. We can query the actual factor using the getter
|
||||
let scale_factor = self.contentScaleFactor();
|
||||
assert!(
|
||||
!scale_factor.is_nan()
|
||||
&& scale_factor.is_finite()
|
||||
&& scale_factor.is_sign_positive()
|
||||
&& scale_factor > 0.0,
|
||||
"invalid scale_factor set on UIView",
|
||||
);
|
||||
let scale_factor = scale_factor as f64;
|
||||
let bounds = self.bounds();
|
||||
let screen = window.screen();
|
||||
let screen_space = screen.coordinateSpace();
|
||||
let screen_frame = self.convertRect_toCoordinateSpace(bounds, &screen_space);
|
||||
let size = crate::dpi::LogicalSize {
|
||||
width: screen_frame.size.width as _,
|
||||
height: screen_frame.size.height as _,
|
||||
};
|
||||
let window_id = RootWindowId(window.id());
|
||||
unsafe {
|
||||
app_state::handle_nonuser_events(
|
||||
std::iter::once(EventWrapper::EventProxy(EventProxy::DpiChangedProxy {
|
||||
window_id: window,
|
||||
window,
|
||||
scale_factor,
|
||||
suggested_size: size,
|
||||
}))
|
||||
.chain(std::iter::once(EventWrapper::StaticEvent(
|
||||
Event::WindowEvent {
|
||||
window_id: RootWindowId(window.into()),
|
||||
window_id,
|
||||
event: WindowEvent::Resized(size.to_physical(scale_factor)),
|
||||
},
|
||||
))),
|
||||
|
|
@ -133,104 +134,134 @@ declare_class!(
|
|||
}
|
||||
|
||||
#[sel(touchesBegan:withEvent:)]
|
||||
fn touches_began(&self, touches: id, _: id) {
|
||||
fn touches_began(&self, touches: &NSSet<UITouch>, _event: Option<&UIEvent>) {
|
||||
self.handle_touches(touches)
|
||||
}
|
||||
|
||||
#[sel(touchesMoved:withEvent:)]
|
||||
fn touches_moved(&self, touches: id, _: id) {
|
||||
fn touches_moved(&self, touches: &NSSet<UITouch>, _event: Option<&UIEvent>) {
|
||||
self.handle_touches(touches)
|
||||
}
|
||||
|
||||
#[sel(touchesEnded:withEvent:)]
|
||||
fn touches_ended(&self, touches: id, _: id) {
|
||||
fn touches_ended(&self, touches: &NSSet<UITouch>, _event: Option<&UIEvent>) {
|
||||
self.handle_touches(touches)
|
||||
}
|
||||
|
||||
#[sel(touchesCancelled:withEvent:)]
|
||||
fn touches_cancelled(&self, touches: id, _: id) {
|
||||
fn touches_cancelled(&self, touches: &NSSet<UITouch>, _event: Option<&UIEvent>) {
|
||||
self.handle_touches(touches)
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
extern_methods!(
|
||||
#[allow(non_snake_case)]
|
||||
unsafe impl WinitView {
|
||||
fn window(&self) -> Option<Id<WinitUIWindow, Shared>> {
|
||||
unsafe { msg_send_id![self, window] }
|
||||
}
|
||||
|
||||
unsafe fn traitCollection(&self) -> Id<UITraitCollection, Shared> {
|
||||
msg_send_id![self, traitCollection]
|
||||
}
|
||||
|
||||
// TODO: Allow the user to customize this
|
||||
#[sel(layerClass)]
|
||||
pub(crate) fn layerClass() -> &'static Class;
|
||||
}
|
||||
);
|
||||
|
||||
impl WinitView {
|
||||
fn handle_touches(&self, touches: id) {
|
||||
unsafe {
|
||||
let window: id = msg_send![self, window];
|
||||
assert!(!window.is_null());
|
||||
let uiscreen: id = msg_send![window, screen];
|
||||
let touches_enum: id = msg_send![touches, objectEnumerator];
|
||||
let mut touch_events = Vec::new();
|
||||
let os_supports_force = app_state::os_capabilities().force_touch;
|
||||
loop {
|
||||
let touch: id = msg_send![touches_enum, nextObject];
|
||||
if touch == nil {
|
||||
break;
|
||||
}
|
||||
let logical_location: CGPoint = msg_send![touch, locationInView: nil];
|
||||
let touch_type: UITouchType = msg_send![touch, type];
|
||||
let force = if os_supports_force {
|
||||
let trait_collection: id = msg_send![self, traitCollection];
|
||||
let touch_capability: UIForceTouchCapability =
|
||||
msg_send![trait_collection, forceTouchCapability];
|
||||
// Both the OS _and_ the device need to be checked for force touch support.
|
||||
if touch_capability == UIForceTouchCapability::Available {
|
||||
let force: CGFloat = msg_send![touch, force];
|
||||
let max_possible_force: CGFloat = msg_send![touch, maximumPossibleForce];
|
||||
let altitude_angle: Option<f64> = if touch_type == UITouchType::Pencil {
|
||||
let angle: CGFloat = msg_send![touch, altitudeAngle];
|
||||
Some(angle as _)
|
||||
} else {
|
||||
None
|
||||
};
|
||||
Some(Force::Calibrated {
|
||||
force: force as _,
|
||||
max_possible_force: max_possible_force as _,
|
||||
altitude_angle,
|
||||
})
|
||||
pub(crate) fn new(
|
||||
_mtm: MainThreadMarker,
|
||||
_window_attributes: &WindowAttributes,
|
||||
platform_attributes: &PlatformSpecificWindowBuilderAttributes,
|
||||
frame: CGRect,
|
||||
) -> Id<Self, Shared> {
|
||||
let this: Id<Self, Shared> =
|
||||
unsafe { msg_send_id![msg_send_id![Self::class(), alloc], initWithFrame: frame] };
|
||||
|
||||
this.setMultipleTouchEnabled(true);
|
||||
|
||||
if let Some(scale_factor) = platform_attributes.scale_factor {
|
||||
this.setContentScaleFactor(scale_factor as _);
|
||||
}
|
||||
|
||||
this
|
||||
}
|
||||
|
||||
fn handle_touches(&self, touches: &NSSet<UITouch>) {
|
||||
let window = self.window().unwrap();
|
||||
let uiscreen = window.screen();
|
||||
let mut touch_events = Vec::new();
|
||||
let os_supports_force = app_state::os_capabilities().force_touch;
|
||||
for touch in touches {
|
||||
let logical_location = touch.locationInView(None);
|
||||
let touch_type = touch.type_();
|
||||
let force = if os_supports_force {
|
||||
let trait_collection = unsafe { self.traitCollection() };
|
||||
let touch_capability = trait_collection.forceTouchCapability();
|
||||
// Both the OS _and_ the device need to be checked for force touch support.
|
||||
if touch_capability == UIForceTouchCapability::Available {
|
||||
let force = touch.force();
|
||||
let max_possible_force = touch.maximumPossibleForce();
|
||||
let altitude_angle: Option<f64> = if touch_type == UITouchType::Pencil {
|
||||
let angle = touch.altitudeAngle();
|
||||
Some(angle as _)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
};
|
||||
Some(Force::Calibrated {
|
||||
force: force as _,
|
||||
max_possible_force: max_possible_force as _,
|
||||
altitude_angle,
|
||||
})
|
||||
} else {
|
||||
None
|
||||
};
|
||||
let touch_id = touch as u64;
|
||||
let phase: UITouchPhase = msg_send![touch, phase];
|
||||
let phase = match phase {
|
||||
UITouchPhase::Began => TouchPhase::Started,
|
||||
UITouchPhase::Moved => TouchPhase::Moved,
|
||||
// 2 is UITouchPhase::Stationary and is not expected here
|
||||
UITouchPhase::Ended => TouchPhase::Ended,
|
||||
UITouchPhase::Cancelled => TouchPhase::Cancelled,
|
||||
_ => panic!("unexpected touch phase: {:?}", phase as i32),
|
||||
};
|
||||
}
|
||||
} else {
|
||||
None
|
||||
};
|
||||
let touch_id = touch as *const UITouch as u64;
|
||||
let phase = touch.phase();
|
||||
let phase = match phase {
|
||||
UITouchPhase::Began => TouchPhase::Started,
|
||||
UITouchPhase::Moved => TouchPhase::Moved,
|
||||
// 2 is UITouchPhase::Stationary and is not expected here
|
||||
UITouchPhase::Ended => TouchPhase::Ended,
|
||||
UITouchPhase::Cancelled => TouchPhase::Cancelled,
|
||||
_ => panic!("unexpected touch phase: {:?}", phase as i32),
|
||||
};
|
||||
|
||||
let physical_location = {
|
||||
let scale_factor: CGFloat = msg_send![self, contentScaleFactor];
|
||||
PhysicalPosition::from_logical::<(f64, f64), f64>(
|
||||
(logical_location.x as _, logical_location.y as _),
|
||||
scale_factor as f64,
|
||||
)
|
||||
};
|
||||
touch_events.push(EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.into()),
|
||||
event: WindowEvent::Touch(Touch {
|
||||
device_id: RootDeviceId(DeviceId { uiscreen }),
|
||||
id: touch_id,
|
||||
location: physical_location,
|
||||
force,
|
||||
phase,
|
||||
let physical_location = {
|
||||
let scale_factor = self.contentScaleFactor();
|
||||
PhysicalPosition::from_logical::<(f64, f64), f64>(
|
||||
(logical_location.x as _, logical_location.y as _),
|
||||
scale_factor as f64,
|
||||
)
|
||||
};
|
||||
touch_events.push(EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.id()),
|
||||
event: WindowEvent::Touch(Touch {
|
||||
device_id: RootDeviceId(DeviceId {
|
||||
uiscreen: Id::as_ptr(&uiscreen),
|
||||
}),
|
||||
}));
|
||||
}
|
||||
id: touch_id,
|
||||
location: physical_location,
|
||||
force,
|
||||
phase,
|
||||
}),
|
||||
}));
|
||||
}
|
||||
unsafe {
|
||||
app_state::handle_nonuser_events(touch_events);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
declare_class!(
|
||||
struct WinitViewController {
|
||||
pub(crate) struct WinitViewController {
|
||||
_prefers_status_bar_hidden: bool,
|
||||
_prefers_home_indicator_auto_hidden: bool,
|
||||
_supported_orientations: UIInterfaceOrientationMask,
|
||||
|
|
@ -259,9 +290,7 @@ declare_class!(
|
|||
#[sel(setPrefersStatusBarHidden:)]
|
||||
fn set_prefers_status_bar_hidden(&mut self, val: bool) {
|
||||
*self._prefers_status_bar_hidden = val;
|
||||
unsafe {
|
||||
let _: () = msg_send![self, setNeedsStatusBarAppearanceUpdate];
|
||||
}
|
||||
self.setNeedsStatusBarAppearanceUpdate();
|
||||
}
|
||||
|
||||
#[sel(prefersHomeIndicatorAutoHidden)]
|
||||
|
|
@ -274,9 +303,7 @@ declare_class!(
|
|||
*self._prefers_home_indicator_auto_hidden = val;
|
||||
let os_capabilities = app_state::os_capabilities();
|
||||
if os_capabilities.home_indicator_hidden {
|
||||
unsafe {
|
||||
let _: () = msg_send![self, setNeedsUpdateOfHomeIndicatorAutoHidden];
|
||||
}
|
||||
self.setNeedsUpdateOfHomeIndicatorAutoHidden();
|
||||
} else {
|
||||
os_capabilities.home_indicator_hidden_err_msg("ignoring")
|
||||
}
|
||||
|
|
@ -290,12 +317,7 @@ declare_class!(
|
|||
#[sel(setSupportedInterfaceOrientations:)]
|
||||
fn set_supported_orientations(&mut self, val: UIInterfaceOrientationMask) {
|
||||
*self._supported_orientations = val;
|
||||
unsafe {
|
||||
let _: () = msg_send![
|
||||
UIViewController::class(),
|
||||
attemptRotationToDeviceOrientation
|
||||
];
|
||||
}
|
||||
UIViewController::attemptRotationToDeviceOrientation();
|
||||
}
|
||||
|
||||
#[sel(preferredScreenEdgesDeferringSystemGestures)]
|
||||
|
|
@ -308,9 +330,7 @@ declare_class!(
|
|||
*self._preferred_screen_edges_deferring_system_gestures = val;
|
||||
let os_capabilities = app_state::os_capabilities();
|
||||
if os_capabilities.defer_system_gestures {
|
||||
unsafe {
|
||||
let _: () = msg_send![self, setNeedsUpdateOfScreenEdgesDeferringSystemGestures];
|
||||
}
|
||||
self.setNeedsUpdateOfScreenEdgesDeferringSystemGestures();
|
||||
} else {
|
||||
os_capabilities.defer_system_gestures_err_msg("ignoring")
|
||||
}
|
||||
|
|
@ -318,8 +338,79 @@ declare_class!(
|
|||
}
|
||||
);
|
||||
|
||||
extern_methods!(
|
||||
#[allow(non_snake_case)]
|
||||
unsafe impl WinitViewController {
|
||||
#[sel(setPrefersStatusBarHidden:)]
|
||||
pub(crate) fn setPrefersStatusBarHidden(&self, flag: bool);
|
||||
|
||||
#[sel(setSupportedInterfaceOrientations:)]
|
||||
pub(crate) fn setSupportedInterfaceOrientations(&self, val: UIInterfaceOrientationMask);
|
||||
|
||||
#[sel(setPrefersHomeIndicatorAutoHidden:)]
|
||||
pub(crate) fn setPrefersHomeIndicatorAutoHidden(&self, val: bool);
|
||||
|
||||
#[sel(setPreferredScreenEdgesDeferringSystemGestures:)]
|
||||
pub(crate) fn setPreferredScreenEdgesDeferringSystemGestures(&self, val: UIRectEdge);
|
||||
}
|
||||
);
|
||||
|
||||
impl WinitViewController {
|
||||
pub(crate) fn set_supported_interface_orientations(
|
||||
&self,
|
||||
mtm: MainThreadMarker,
|
||||
valid_orientations: ValidOrientations,
|
||||
) {
|
||||
let mask = match (
|
||||
valid_orientations,
|
||||
UIDevice::current(mtm).userInterfaceIdiom(),
|
||||
) {
|
||||
(ValidOrientations::LandscapeAndPortrait, UIUserInterfaceIdiom::Phone) => {
|
||||
UIInterfaceOrientationMask::AllButUpsideDown
|
||||
}
|
||||
(ValidOrientations::LandscapeAndPortrait, _) => UIInterfaceOrientationMask::All,
|
||||
(ValidOrientations::Landscape, _) => UIInterfaceOrientationMask::Landscape,
|
||||
(ValidOrientations::Portrait, UIUserInterfaceIdiom::Phone) => {
|
||||
UIInterfaceOrientationMask::Portrait
|
||||
}
|
||||
(ValidOrientations::Portrait, _) => {
|
||||
UIInterfaceOrientationMask::Portrait
|
||||
| UIInterfaceOrientationMask::PortraitUpsideDown
|
||||
}
|
||||
};
|
||||
self.setSupportedInterfaceOrientations(mask);
|
||||
}
|
||||
|
||||
pub(crate) fn new(
|
||||
mtm: MainThreadMarker,
|
||||
_window_attributes: &WindowAttributes,
|
||||
platform_attributes: &PlatformSpecificWindowBuilderAttributes,
|
||||
view: &UIView,
|
||||
) -> Id<Self, Shared> {
|
||||
let this: Id<Self, Shared> =
|
||||
unsafe { msg_send_id![msg_send_id![Self::class(), alloc], init] };
|
||||
|
||||
this.setPrefersStatusBarHidden(platform_attributes.prefers_status_bar_hidden);
|
||||
|
||||
this.set_supported_interface_orientations(mtm, platform_attributes.valid_orientations);
|
||||
|
||||
this.setPrefersHomeIndicatorAutoHidden(platform_attributes.prefers_home_indicator_hidden);
|
||||
|
||||
this.setPreferredScreenEdgesDeferringSystemGestures(
|
||||
platform_attributes
|
||||
.preferred_screen_edges_deferring_system_gestures
|
||||
.into(),
|
||||
);
|
||||
|
||||
this.setView(Some(view));
|
||||
|
||||
this
|
||||
}
|
||||
}
|
||||
|
||||
declare_class!(
|
||||
struct WinitUIWindow {}
|
||||
#[derive(Debug, PartialEq, Eq, Hash)]
|
||||
pub(crate) struct WinitUIWindow {}
|
||||
|
||||
unsafe impl ClassType for WinitUIWindow {
|
||||
#[inherits(UIResponder, NSObject)]
|
||||
|
|
@ -331,128 +422,59 @@ declare_class!(
|
|||
fn become_key_window(&self) {
|
||||
unsafe {
|
||||
app_state::handle_nonuser_event(EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId((&*****self).into()),
|
||||
window_id: RootWindowId(self.id()),
|
||||
event: WindowEvent::Focused(true),
|
||||
}));
|
||||
let _: () = msg_send![super(self), becomeKeyWindow];
|
||||
}
|
||||
let _: () = unsafe { msg_send![super(self), becomeKeyWindow] };
|
||||
}
|
||||
|
||||
#[sel(resignKeyWindow)]
|
||||
fn resign_key_window(&self) {
|
||||
unsafe {
|
||||
app_state::handle_nonuser_event(EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId((&*****self).into()),
|
||||
window_id: RootWindowId(self.id()),
|
||||
event: WindowEvent::Focused(false),
|
||||
}));
|
||||
let _: () = msg_send![super(self), resignKeyWindow];
|
||||
}
|
||||
let _: () = unsafe { msg_send![super(self), resignKeyWindow] };
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
// requires main thread
|
||||
pub(crate) unsafe fn create_view(
|
||||
_window_attributes: &WindowAttributes,
|
||||
platform_attributes: &PlatformSpecificWindowBuilderAttributes,
|
||||
frame: CGRect,
|
||||
) -> id {
|
||||
let view: id = msg_send![WinitView::class(), alloc];
|
||||
assert!(!view.is_null(), "Failed to create `UIView` instance");
|
||||
let view: id = msg_send![view, initWithFrame: frame];
|
||||
assert!(!view.is_null(), "Failed to initialize `UIView` instance");
|
||||
let _: () = msg_send![view, setMultipleTouchEnabled: true];
|
||||
if let Some(scale_factor) = platform_attributes.scale_factor {
|
||||
let _: () = msg_send![view, setContentScaleFactor: scale_factor as CGFloat];
|
||||
impl WinitUIWindow {
|
||||
pub(crate) fn new(
|
||||
_mtm: MainThreadMarker,
|
||||
window_attributes: &WindowAttributes,
|
||||
_platform_attributes: &PlatformSpecificWindowBuilderAttributes,
|
||||
frame: CGRect,
|
||||
view_controller: &UIViewController,
|
||||
) -> Id<Self, Shared> {
|
||||
let this: Id<Self, Shared> =
|
||||
unsafe { msg_send_id![msg_send_id![Self::class(), alloc], initWithFrame: frame] };
|
||||
|
||||
this.setRootViewController(Some(view_controller));
|
||||
|
||||
match window_attributes.fullscreen {
|
||||
Some(Fullscreen::Exclusive(ref video_mode)) => {
|
||||
let monitor = video_mode.monitor();
|
||||
let screen = monitor.ui_screen();
|
||||
screen.setCurrentMode(Some(&video_mode.screen_mode.0));
|
||||
this.setScreen(screen);
|
||||
}
|
||||
Some(Fullscreen::Borderless(Some(ref monitor))) => {
|
||||
let screen = monitor.ui_screen();
|
||||
this.setScreen(screen);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
|
||||
this
|
||||
}
|
||||
|
||||
view
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
pub(crate) unsafe fn create_view_controller(
|
||||
_window_attributes: &WindowAttributes,
|
||||
platform_attributes: &PlatformSpecificWindowBuilderAttributes,
|
||||
view: id,
|
||||
) -> id {
|
||||
let class = WinitViewController::class();
|
||||
|
||||
let view_controller: id = msg_send![class, alloc];
|
||||
assert!(
|
||||
!view_controller.is_null(),
|
||||
"Failed to create `UIViewController` instance"
|
||||
);
|
||||
let view_controller: id = msg_send![view_controller, init];
|
||||
assert!(
|
||||
!view_controller.is_null(),
|
||||
"Failed to initialize `UIViewController` instance"
|
||||
);
|
||||
let status_bar_hidden = platform_attributes.prefers_status_bar_hidden;
|
||||
let idiom = event_loop::get_idiom();
|
||||
let supported_orientations = UIInterfaceOrientationMask::from_valid_orientations_idiom(
|
||||
platform_attributes.valid_orientations,
|
||||
idiom,
|
||||
);
|
||||
let prefers_home_indicator_hidden = platform_attributes.prefers_home_indicator_hidden;
|
||||
let edges: UIRectEdge = platform_attributes
|
||||
.preferred_screen_edges_deferring_system_gestures
|
||||
.into();
|
||||
let _: () = msg_send![
|
||||
view_controller,
|
||||
setPrefersStatusBarHidden: status_bar_hidden
|
||||
];
|
||||
let _: () = msg_send![
|
||||
view_controller,
|
||||
setSupportedInterfaceOrientations: supported_orientations
|
||||
];
|
||||
let _: () = msg_send![
|
||||
view_controller,
|
||||
setPrefersHomeIndicatorAutoHidden: prefers_home_indicator_hidden
|
||||
];
|
||||
let _: () = msg_send![
|
||||
view_controller,
|
||||
setPreferredScreenEdgesDeferringSystemGestures: edges
|
||||
];
|
||||
let _: () = msg_send![view_controller, setView: view];
|
||||
view_controller
|
||||
}
|
||||
|
||||
// requires main thread
|
||||
pub(crate) unsafe fn create_window(
|
||||
window_attributes: &WindowAttributes,
|
||||
_platform_attributes: &PlatformSpecificWindowBuilderAttributes,
|
||||
frame: CGRect,
|
||||
view_controller: id,
|
||||
) -> id {
|
||||
let window: id = msg_send![WinitUIWindow::class(), alloc];
|
||||
assert!(!window.is_null(), "Failed to create `UIWindow` instance");
|
||||
let window: id = msg_send![window, initWithFrame: frame];
|
||||
assert!(
|
||||
!window.is_null(),
|
||||
"Failed to initialize `UIWindow` instance"
|
||||
);
|
||||
let _: () = msg_send![window, setRootViewController: view_controller];
|
||||
match window_attributes.fullscreen {
|
||||
Some(Fullscreen::Exclusive(ref video_mode)) => {
|
||||
let uiscreen = video_mode.monitor().ui_screen() as id;
|
||||
let _: () = msg_send![uiscreen, setCurrentMode: video_mode.screen_mode.0];
|
||||
msg_send![window, setScreen:video_mode.monitor().ui_screen()]
|
||||
}
|
||||
Some(Fullscreen::Borderless(ref monitor)) => {
|
||||
let uiscreen: id = match &monitor {
|
||||
Some(monitor) => monitor.ui_screen() as id,
|
||||
None => {
|
||||
let uiscreen: id = msg_send![window, screen];
|
||||
uiscreen
|
||||
}
|
||||
};
|
||||
|
||||
msg_send![window, setScreen: uiscreen]
|
||||
}
|
||||
None => (),
|
||||
pub(crate) fn id(&self) -> WindowId {
|
||||
(self as *const Self as usize as u64).into()
|
||||
}
|
||||
|
||||
window
|
||||
}
|
||||
|
||||
declare_class!(
|
||||
|
|
@ -465,7 +487,7 @@ declare_class!(
|
|||
// UIApplicationDelegate protocol
|
||||
unsafe impl WinitApplicationDelegate {
|
||||
#[sel(application:didFinishLaunchingWithOptions:)]
|
||||
fn did_finish_launching(&self, _: id, _: id) -> bool {
|
||||
fn did_finish_launching(&self, _application: &UIApplication, _: id) -> bool {
|
||||
unsafe {
|
||||
app_state::did_finish_launching();
|
||||
}
|
||||
|
|
@ -473,40 +495,38 @@ declare_class!(
|
|||
}
|
||||
|
||||
#[sel(applicationDidBecomeActive:)]
|
||||
fn did_become_active(&self, _: id) {
|
||||
fn did_become_active(&self, _application: &UIApplication) {
|
||||
unsafe { app_state::handle_nonuser_event(EventWrapper::StaticEvent(Event::Resumed)) }
|
||||
}
|
||||
|
||||
#[sel(applicationWillResignActive:)]
|
||||
fn will_resign_active(&self, _: id) {
|
||||
fn will_resign_active(&self, _application: &UIApplication) {
|
||||
unsafe { app_state::handle_nonuser_event(EventWrapper::StaticEvent(Event::Suspended)) }
|
||||
}
|
||||
|
||||
#[sel(applicationWillEnterForeground:)]
|
||||
fn will_enter_foreground(&self, _: id) {}
|
||||
fn will_enter_foreground(&self, _application: &UIApplication) {}
|
||||
#[sel(applicationDidEnterBackground:)]
|
||||
fn did_enter_background(&self, _: id) {}
|
||||
fn did_enter_background(&self, _application: &UIApplication) {}
|
||||
|
||||
#[sel(applicationWillTerminate:)]
|
||||
fn will_terminate(&self, _: id) {
|
||||
unsafe {
|
||||
let app: id = msg_send![class!(UIApplication), sharedApplication];
|
||||
let windows: id = msg_send![app, windows];
|
||||
let windows_enum: id = msg_send![windows, objectEnumerator];
|
||||
let mut events = Vec::new();
|
||||
loop {
|
||||
let window: id = msg_send![windows_enum, nextObject];
|
||||
if window == nil {
|
||||
break;
|
||||
}
|
||||
let is_winit_window = msg_send![window, isKindOfClass: WinitUIWindow::class()];
|
||||
if is_winit_window {
|
||||
events.push(EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.into()),
|
||||
event: WindowEvent::Destroyed,
|
||||
}));
|
||||
}
|
||||
fn will_terminate(&self, application: &UIApplication) {
|
||||
let mut events = Vec::new();
|
||||
for window in application.windows().iter() {
|
||||
if window.is_kind_of::<WinitUIWindow>() {
|
||||
// SAFETY: We just checked that the window is a `winit` window
|
||||
let window = unsafe {
|
||||
let ptr: *const UIWindow = window;
|
||||
let ptr: *const WinitUIWindow = ptr.cast();
|
||||
&*ptr
|
||||
};
|
||||
events.push(EventWrapper::StaticEvent(Event::WindowEvent {
|
||||
window_id: RootWindowId(window.id()),
|
||||
event: WindowEvent::Destroyed,
|
||||
}));
|
||||
}
|
||||
}
|
||||
unsafe {
|
||||
app_state::handle_nonuser_events(events);
|
||||
app_state::terminated();
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue