Reduce amount of unsafe on iOS (#2579)
* Use objc2::foundation CG types * Add safe abstraction over UIApplication * Add safe abstraction over UIDevice * Add safe abstraction over UIScreen * Add safe abstraction over UIWindow * Add safe abstraction over UIViewController * Add safe abstraction over UIView * Appease clippy
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20 changed files with 1048 additions and 962 deletions
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@ -2,7 +2,6 @@
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use std::convert::TryInto;
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use std::ffi::CString;
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use std::ops::BitOr;
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use std::os::raw::{c_char, c_int};
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use objc2::encode::{Encode, Encoding};
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@ -10,19 +9,11 @@ use objc2::foundation::{NSInteger, NSUInteger};
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use objc2::runtime::Object;
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use objc2::{class, msg_send};
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use crate::{
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dpi::LogicalSize,
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platform::ios::{Idiom, ScreenEdge, ValidOrientations},
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};
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use crate::platform::ios::{Idiom, ScreenEdge};
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pub type id = *mut Object;
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pub const nil: id = 0 as id;
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#[cfg(target_pointer_width = "32")]
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pub type CGFloat = f32;
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#[cfg(target_pointer_width = "64")]
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pub type CGFloat = f64;
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#[repr(C)]
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#[derive(Clone, Debug)]
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pub struct NSOperatingSystemVersion {
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@ -42,116 +33,6 @@ unsafe impl Encode for NSOperatingSystemVersion {
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);
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}
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#[repr(C)]
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub struct CGPoint {
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pub x: CGFloat,
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pub y: CGFloat,
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}
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unsafe impl Encode for CGPoint {
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const ENCODING: Encoding = Encoding::Struct("CGPoint", &[CGFloat::ENCODING, CGFloat::ENCODING]);
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}
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#[repr(C)]
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub struct CGSize {
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pub width: CGFloat,
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pub height: CGFloat,
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}
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impl CGSize {
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pub fn new(size: LogicalSize<f64>) -> CGSize {
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CGSize {
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width: size.width as _,
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height: size.height as _,
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}
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}
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}
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unsafe impl Encode for CGSize {
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const ENCODING: Encoding = Encoding::Struct("CGSize", &[CGFloat::ENCODING, CGFloat::ENCODING]);
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}
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#[repr(C)]
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub struct CGRect {
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pub origin: CGPoint,
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pub size: CGSize,
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}
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impl CGRect {
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pub fn new(origin: CGPoint, size: CGSize) -> CGRect {
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CGRect { origin, size }
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}
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}
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unsafe impl Encode for CGRect {
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const ENCODING: Encoding = Encoding::Struct("CGRect", &[CGPoint::ENCODING, CGSize::ENCODING]);
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}
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#[derive(Debug)]
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#[allow(dead_code)]
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#[repr(isize)]
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pub enum UITouchPhase {
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Began = 0,
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Moved,
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Stationary,
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Ended,
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Cancelled,
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}
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unsafe impl Encode for UITouchPhase {
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const ENCODING: Encoding = NSInteger::ENCODING;
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}
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#[derive(Debug, PartialEq, Eq)]
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#[allow(dead_code)]
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#[repr(isize)]
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pub enum UIForceTouchCapability {
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Unknown = 0,
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Unavailable,
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Available,
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}
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unsafe impl Encode for UIForceTouchCapability {
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const ENCODING: Encoding = NSInteger::ENCODING;
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}
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#[derive(Debug, PartialEq, Eq)]
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#[allow(dead_code)]
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#[repr(isize)]
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pub enum UITouchType {
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Direct = 0,
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Indirect,
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Pencil,
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}
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unsafe impl Encode for UITouchType {
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const ENCODING: Encoding = NSInteger::ENCODING;
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}
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#[repr(C)]
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#[derive(Debug, Clone)]
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pub struct UIEdgeInsets {
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pub top: CGFloat,
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pub left: CGFloat,
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pub bottom: CGFloat,
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pub right: CGFloat,
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}
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unsafe impl Encode for UIEdgeInsets {
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const ENCODING: Encoding = Encoding::Struct(
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"UIEdgeInsets",
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&[
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CGFloat::ENCODING,
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CGFloat::ENCODING,
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CGFloat::ENCODING,
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CGFloat::ENCODING,
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],
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);
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}
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#[repr(transparent)]
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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pub struct UIUserInterfaceIdiom(NSInteger);
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@ -192,55 +73,6 @@ impl From<UIUserInterfaceIdiom> for Idiom {
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}
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}
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#[repr(transparent)]
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#[derive(Clone, Copy, Debug)]
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pub struct UIInterfaceOrientationMask(NSUInteger);
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unsafe impl Encode for UIInterfaceOrientationMask {
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const ENCODING: Encoding = NSUInteger::ENCODING;
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}
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impl UIInterfaceOrientationMask {
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pub const Portrait: UIInterfaceOrientationMask = UIInterfaceOrientationMask(1 << 1);
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pub const PortraitUpsideDown: UIInterfaceOrientationMask = UIInterfaceOrientationMask(1 << 2);
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pub const LandscapeLeft: UIInterfaceOrientationMask = UIInterfaceOrientationMask(1 << 4);
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pub const LandscapeRight: UIInterfaceOrientationMask = UIInterfaceOrientationMask(1 << 3);
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pub const Landscape: UIInterfaceOrientationMask =
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UIInterfaceOrientationMask(Self::LandscapeLeft.0 | Self::LandscapeRight.0);
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pub const AllButUpsideDown: UIInterfaceOrientationMask =
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UIInterfaceOrientationMask(Self::Landscape.0 | Self::Portrait.0);
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pub const All: UIInterfaceOrientationMask =
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UIInterfaceOrientationMask(Self::AllButUpsideDown.0 | Self::PortraitUpsideDown.0);
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}
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impl BitOr for UIInterfaceOrientationMask {
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type Output = Self;
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fn bitor(self, rhs: Self) -> Self {
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UIInterfaceOrientationMask(self.0 | rhs.0)
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}
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}
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impl UIInterfaceOrientationMask {
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pub fn from_valid_orientations_idiom(
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valid_orientations: ValidOrientations,
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idiom: Idiom,
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) -> UIInterfaceOrientationMask {
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match (valid_orientations, idiom) {
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(ValidOrientations::LandscapeAndPortrait, Idiom::Phone) => {
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UIInterfaceOrientationMask::AllButUpsideDown
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}
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(ValidOrientations::LandscapeAndPortrait, _) => UIInterfaceOrientationMask::All,
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(ValidOrientations::Landscape, _) => UIInterfaceOrientationMask::Landscape,
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(ValidOrientations::Portrait, Idiom::Phone) => UIInterfaceOrientationMask::Portrait,
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(ValidOrientations::Portrait, _) => {
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UIInterfaceOrientationMask::Portrait
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| UIInterfaceOrientationMask::PortraitUpsideDown
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}
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}
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}
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}
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#[repr(transparent)]
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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pub struct UIRectEdge(NSUInteger);
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@ -267,21 +99,6 @@ impl From<UIRectEdge> for ScreenEdge {
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}
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}
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#[repr(transparent)]
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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pub struct UIScreenOverscanCompensation(NSInteger);
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unsafe impl Encode for UIScreenOverscanCompensation {
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const ENCODING: Encoding = NSInteger::ENCODING;
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}
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#[allow(dead_code)]
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impl UIScreenOverscanCompensation {
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pub const Scale: UIScreenOverscanCompensation = UIScreenOverscanCompensation(0);
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pub const InsetBounds: UIScreenOverscanCompensation = UIScreenOverscanCompensation(1);
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pub const None: UIScreenOverscanCompensation = UIScreenOverscanCompensation(2);
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}
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#[link(name = "UIKit", kind = "framework")]
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extern "C" {
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pub fn UIApplicationMain(
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