api: make VideoModeHandle into VideoMode
The video mode is generally a static data and not a reference to some video mode. This changes the exclusive fullscreen API to match that an accept a monitor now.
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5462f27dda
commit
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28 changed files with 247 additions and 475 deletions
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@ -12,7 +12,7 @@ use std::fmt;
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pub(crate) use self::event_loop::{
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ActiveEventLoop, EventLoop, EventLoopProxy, PlatformSpecificEventLoopAttributes,
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};
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pub(crate) use self::monitor::{MonitorHandle, VideoModeHandle};
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pub(crate) use self::monitor::MonitorHandle;
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pub(crate) use self::window::{PlatformSpecificWindowAttributes, Window};
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pub(crate) use crate::cursor::{
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NoCustomCursor as PlatformCustomCursor, NoCustomCursor as PlatformCustomCursorSource,
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@ -1,7 +1,7 @@
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#![allow(clippy::unnecessary_cast)]
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use std::collections::{BTreeSet, VecDeque};
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use std::num::{NonZeroU16, NonZeroU32};
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use std::collections::VecDeque;
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use std::num::NonZeroU32;
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use std::{fmt, hash, ptr};
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use objc2::mutability::IsRetainable;
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@ -11,8 +11,8 @@ use objc2_foundation::{run_on_main, MainThreadBound, MainThreadMarker, NSInteger
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use objc2_ui_kit::{UIScreen, UIScreenMode};
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use super::app_state;
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use crate::dpi::{PhysicalPosition, PhysicalSize};
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use crate::monitor::VideoModeHandle as RootVideoModeHandle;
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use crate::dpi::PhysicalPosition;
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use crate::monitor::VideoMode;
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// Workaround for `MainThreadBound` implementing almost no traits
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#[derive(Debug)]
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@ -44,10 +44,8 @@ impl<T: IsRetainable + Message> Eq for MainThreadBoundDelegateImpls<T> {}
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#[derive(Debug, PartialEq, Eq, Hash, Clone)]
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pub struct VideoModeHandle {
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pub(crate) size: (u32, u32),
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pub(crate) refresh_rate_millihertz: Option<NonZeroU32>,
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pub(crate) mode: VideoMode,
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screen_mode: MainThreadBoundDelegateImpls<UIScreenMode>,
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pub(crate) monitor: MonitorHandle,
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}
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impl VideoModeHandle {
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@ -58,30 +56,18 @@ impl VideoModeHandle {
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) -> VideoModeHandle {
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let refresh_rate_millihertz = refresh_rate_millihertz(&uiscreen);
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let size = screen_mode.size();
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VideoModeHandle {
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size: (size.width as u32, size.height as u32),
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let mode = VideoMode {
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size: (size.width as u32, size.height as u32).into(),
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bit_depth: None,
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refresh_rate_millihertz,
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};
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VideoModeHandle {
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mode,
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screen_mode: MainThreadBoundDelegateImpls(MainThreadBound::new(screen_mode, mtm)),
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monitor: MonitorHandle::new(uiscreen),
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}
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}
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pub fn size(&self) -> PhysicalSize<u32> {
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self.size.into()
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}
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pub fn bit_depth(&self) -> Option<NonZeroU16> {
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None
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}
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pub fn refresh_rate_millihertz(&self) -> Option<NonZeroU32> {
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self.refresh_rate_millihertz
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}
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pub fn monitor(&self) -> MonitorHandle {
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self.monitor.clone()
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}
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pub(super) fn screen_mode(&self, mtm: MainThreadMarker) -> &Retained<UIScreenMode> {
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self.screen_mode.0.get(mtm)
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}
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@ -179,44 +165,46 @@ impl MonitorHandle {
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self.ui_screen.get_on_main(|ui_screen| ui_screen.nativeScale()) as f64
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}
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pub fn current_video_mode(&self) -> Option<VideoModeHandle> {
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pub fn current_video_mode(&self) -> Option<VideoMode> {
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Some(run_on_main(|mtm| {
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VideoModeHandle::new(
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self.ui_screen(mtm).clone(),
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self.ui_screen(mtm).currentMode().unwrap(),
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mtm,
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)
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.mode
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}))
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}
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pub fn video_modes(&self) -> impl Iterator<Item = VideoModeHandle> {
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pub fn video_modes_handles(&self) -> impl Iterator<Item = VideoModeHandle> {
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run_on_main(|mtm| {
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let ui_screen = self.ui_screen(mtm);
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// Use Ord impl of RootVideoModeHandle
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let modes: BTreeSet<_> = ui_screen
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ui_screen
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.availableModes()
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.into_iter()
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.map(|mode| RootVideoModeHandle {
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video_mode: VideoModeHandle::new(ui_screen.clone(), mode, mtm),
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})
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.collect();
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modes.into_iter().map(|mode| mode.video_mode)
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.map(|mode| VideoModeHandle::new(ui_screen.clone(), mode, mtm))
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.collect::<Vec<_>>()
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.into_iter()
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})
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}
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pub fn video_modes(&self) -> impl Iterator<Item = VideoMode> {
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self.video_modes_handles().map(|handle| handle.mode)
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}
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pub(crate) fn ui_screen(&self, mtm: MainThreadMarker) -> &Retained<UIScreen> {
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self.ui_screen.get(mtm)
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}
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pub fn preferred_video_mode(&self) -> VideoModeHandle {
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pub fn preferred_video_mode(&self) -> VideoMode {
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run_on_main(|mtm| {
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VideoModeHandle::new(
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self.ui_screen(mtm).clone(),
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self.ui_screen(mtm).preferredMode().unwrap(),
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mtm,
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)
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.mode
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})
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}
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}
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@ -91,10 +91,13 @@ impl WinitUIWindow {
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this.setRootViewController(Some(view_controller));
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match window_attributes.fullscreen.clone().map(Into::into) {
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Some(Fullscreen::Exclusive(ref video_mode)) => {
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let monitor = video_mode.monitor();
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Some(Fullscreen::Exclusive(ref monitor, ref video_mode)) => {
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let screen = monitor.ui_screen(mtm);
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screen.setCurrentMode(Some(video_mode.screen_mode(mtm)));
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if let Some(video_mode) =
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monitor.video_modes_handles().find(|mode| &mode.mode == video_mode)
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{
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screen.setCurrentMode(Some(video_mode.screen_mode(mtm)));
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}
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this.setScreen(screen);
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},
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Some(Fullscreen::Borderless(Some(ref monitor))) => {
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@ -312,9 +315,13 @@ impl Inner {
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pub(crate) fn set_fullscreen(&self, monitor: Option<Fullscreen>) {
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let mtm = MainThreadMarker::new().unwrap();
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let uiscreen = match &monitor {
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Some(Fullscreen::Exclusive(video_mode)) => {
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let uiscreen = video_mode.monitor.ui_screen(mtm);
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uiscreen.setCurrentMode(Some(video_mode.screen_mode(mtm)));
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Some(Fullscreen::Exclusive(monitor, video_mode)) => {
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let uiscreen = monitor.ui_screen(mtm);
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if let Some(video_mode) =
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monitor.video_modes_handles().find(|mode| &mode.mode == video_mode)
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{
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uiscreen.setCurrentMode(Some(video_mode.screen_mode(mtm)));
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}
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uiscreen.clone()
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},
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Some(Fullscreen::Borderless(Some(monitor))) => monitor.ui_screen(mtm).clone(),
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@ -489,7 +496,7 @@ impl Window {
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let main_screen = UIScreen::mainScreen(mtm);
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let fullscreen = window_attributes.fullscreen.clone().map(Into::into);
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let screen = match fullscreen {
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Some(Fullscreen::Exclusive(ref video_mode)) => video_mode.monitor.ui_screen(mtm),
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Some(Fullscreen::Exclusive(ref monitor, _)) => monitor.ui_screen(mtm),
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Some(Fullscreen::Borderless(Some(ref monitor))) => monitor.ui_screen(mtm),
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Some(Fullscreen::Borderless(None)) | None => &main_screen,
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};
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