api: overhaul pointer API
- Rename `CursorMoved` to `PointerMoved`. - Rename `CursorEntered` to `PointerEntered`. - Rename `CursorLeft` to `PointerLeft`. - Rename `MouseInput` to `PointerButton`. - Add `position` to every `PointerEvent`. - Remove `Touch`, which is folded into the `Pointer*` events. - New `PointerType` added to `PointerEntered` and `PointerLeft`, signifying which pointer type is the source of this event. - New `PointerSource` added to `PointerMoved`, similar to `PointerType` but holding additional data. - New `ButtonSource` added to `PointerButton`, similar to `PointerType` but holding pointer type specific buttons. Use `ButtonSource::mouse_button()` to easily normalize any pointer button type to a generic mouse button. - In the same spirit rename `DeviceEvent::MouseMotion` to `PointerMotion`. - Remove `Force::Calibrated::altitude_angle`. Fixes #3833. Fixes #883. Fixes #336. Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
This commit is contained in:
parent
32cd1ad9a7
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25 changed files with 1236 additions and 869 deletions
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@ -27,7 +27,7 @@ use sctk::seat::pointer::{
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use sctk::seat::SeatState;
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use crate::dpi::{LogicalPosition, PhysicalPosition};
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use crate::event::{ElementState, MouseButton, MouseScrollDelta, TouchPhase, WindowEvent};
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use crate::event::{ElementState, MouseButton, MouseScrollDelta, PointerSource, PointerKind, TouchPhase, WindowEvent};
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use crate::platform_impl::wayland::state::WinitState;
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use crate::platform_impl::wayland::{self, WindowId};
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@ -123,7 +123,11 @@ impl PointerHandler for WinitState {
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// Regular events on the main surface.
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PointerEventKind::Enter { .. } => {
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self.events_sink.push_window_event(
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WindowEvent::CursorEntered { device_id: None },
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WindowEvent::PointerEntered {
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device_id: None,
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position,
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kind: PointerKind::Mouse,
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},
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window_id,
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);
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@ -131,11 +135,6 @@ impl PointerHandler for WinitState {
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// Set the currently focused surface.
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pointer.winit_data().inner.lock().unwrap().surface = Some(window_id);
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self.events_sink.push_window_event(
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WindowEvent::CursorMoved { device_id: None, position },
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window_id,
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);
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},
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PointerEventKind::Leave { .. } => {
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window.pointer_left(Arc::downgrade(themed_pointer));
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@ -143,12 +142,22 @@ impl PointerHandler for WinitState {
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// Remove the active surface.
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pointer.winit_data().inner.lock().unwrap().surface = None;
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self.events_sink
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.push_window_event(WindowEvent::CursorLeft { device_id: None }, window_id);
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self.events_sink.push_window_event(
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WindowEvent::PointerLeft {
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device_id: None,
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position: Some(position),
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kind: PointerKind::Mouse,
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},
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window_id,
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);
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},
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PointerEventKind::Motion { .. } => {
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self.events_sink.push_window_event(
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WindowEvent::CursorMoved { device_id: None, position },
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WindowEvent::PointerMoved {
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device_id: None,
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position,
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source: PointerSource::Mouse,
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},
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window_id,
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);
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},
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@ -164,7 +173,12 @@ impl PointerHandler for WinitState {
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ElementState::Released
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};
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self.events_sink.push_window_event(
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WindowEvent::MouseInput { device_id: None, state, button },
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WindowEvent::PointerButton {
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device_id: None,
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state,
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position,
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button: button.into(),
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},
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window_id,
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);
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},
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