api: overhaul pointer API
- Rename `CursorMoved` to `PointerMoved`. - Rename `CursorEntered` to `PointerEntered`. - Rename `CursorLeft` to `PointerLeft`. - Rename `MouseInput` to `PointerButton`. - Add `position` to every `PointerEvent`. - Remove `Touch`, which is folded into the `Pointer*` events. - New `PointerType` added to `PointerEntered` and `PointerLeft`, signifying which pointer type is the source of this event. - New `PointerSource` added to `PointerMoved`, similar to `PointerType` but holding additional data. - New `ButtonSource` added to `PointerButton`, similar to `PointerType` but holding pointer type specific buttons. Use `ButtonSource::mouse_button()` to easily normalize any pointer button type to a generic mouse button. - In the same spirit rename `DeviceEvent::MouseMotion` to `PointerMotion`. - Remove `Force::Calibrated::altitude_angle`. Fixes #3833. Fixes #883. Fixes #336. Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
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25 changed files with 1236 additions and 869 deletions
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@ -60,7 +60,7 @@ fn maybe_dispatch_device_event(app_state: &Rc<AppState>, event: &NSEvent) {
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if delta_x != 0.0 || delta_y != 0.0 {
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app_state.maybe_queue_with_handler(move |app, event_loop| {
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app.device_event(event_loop, None, DeviceEvent::MouseMotion {
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app.device_event(event_loop, None, DeviceEvent::PointerMotion {
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delta: (delta_x, delta_y),
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});
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});
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