Unlocks platform-specific attributes
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13 changed files with 92 additions and 17 deletions
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@ -12,13 +12,19 @@ use api::osmesa::{self, OsMesaContext};
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pub use self::api_dispatch::{Window, WindowProxy, MonitorId, get_available_monitors, get_primary_monitor};
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pub use self::api_dispatch::{WaitEventsIterator, PollEventsIterator};
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pub use self::api_dispatch::PlatformSpecificWindowBuilderAttributes;
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mod api_dispatch;
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#[derive(Default)]
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pub struct PlatformSpecificHeadlessBuilderAttributes;
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pub struct HeadlessContext(OsMesaContext);
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impl HeadlessContext {
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pub fn new(dimensions: (u32, u32), pf_reqs: &PixelFormatRequirements,
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opengl: &GlAttributes<&HeadlessContext>) -> Result<HeadlessContext, CreationError>
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opengl: &GlAttributes<&HeadlessContext>,
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_: &PlatformSpecificHeadlessBuilderAttributes)
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-> Result<HeadlessContext, CreationError>
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{
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let opengl = opengl.clone().map_sharing(|c| &c.0);
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