On Wayland, fix Window::request_redraw being delayed
On Waylnad when asking for redraw before `MainEventsCleared` would result for redraw being send on the next event loop tick, which is not expectable given that it must be delivered on the same event loop tick.
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@ -13,6 +13,7 @@ And please only add new entries to the top of this list, right below the `# Unre
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- On Windows, respect min/max inner sizes when creating the window.
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- For backwards compatibility, `Window` now (additionally) implements the old version (`0.4`) of the `HasRawWindowHandle` trait
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- On Windows, added support for `EventLoopWindowTarget::set_device_event_filter`.
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- On Wayland, fix user requested `WindowEvent::RedrawRequested` being delayed by a frame.
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# 0.27.1 (2022-07-30)
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