Fix default OpenGL debug flag being the opposite of what it should be
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2 changed files with 2 additions and 2 deletions
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@ -265,7 +265,7 @@ impl BuilderAttribs<'static> {
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title: "glutin window".to_string(),
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monitor: None,
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gl_version: GlRequest::Latest,
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gl_debug: cfg!(ndebug),
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gl_debug: !cfg!(ndebug),
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vsync: false,
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visible: true,
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multisampling: None,
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