Replace remaining AppKit bindings with icrate's (#3296)
* Use icrate's window structs and enums * Properly implement protocols * Use icrate's NSWindow We were previously using undocumented methods on `NSWindowTabGroup` * Use icrate's NSApplication And clean up some doc comments regarding NSApplication
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16 changed files with 367 additions and 951 deletions
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@ -210,3 +210,45 @@ extern "C" {
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unicodeString: *mut UniChar,
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) -> OSStatus;
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}
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// CGWindowLevel.h
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//
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// Note: There are two different things at play in this header:
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// `CGWindowLevel` and `CGWindowLevelKey`.
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//
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// It seems like there was a push towards using "key" values instead of the
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// raw window level values, and then you were supposed to use
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// `CGWindowLevelForKey` to get the actual level.
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//
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// But the values that `NSWindowLevel` has are compiled in, and as such has
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// to remain ABI compatible, so they're safe for us to hardcode as well.
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#[allow(dead_code, non_upper_case_globals)]
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mod window_level {
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const kCGNumReservedWindowLevels: i32 = 16;
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const kCGNumReservedBaseWindowLevels: i32 = 5;
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pub const kCGBaseWindowLevel: i32 = i32::MIN;
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pub const kCGMinimumWindowLevel: i32 = kCGBaseWindowLevel + kCGNumReservedBaseWindowLevels;
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pub const kCGMaximumWindowLevel: i32 = i32::MAX - kCGNumReservedWindowLevels;
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pub const kCGDesktopWindowLevel: i32 = kCGMinimumWindowLevel + 20;
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pub const kCGDesktopIconWindowLevel: i32 = kCGDesktopWindowLevel + 20;
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pub const kCGBackstopMenuLevel: i32 = -20;
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pub const kCGNormalWindowLevel: i32 = 0;
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pub const kCGFloatingWindowLevel: i32 = 3;
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pub const kCGTornOffMenuWindowLevel: i32 = 3;
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pub const kCGModalPanelWindowLevel: i32 = 8;
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pub const kCGUtilityWindowLevel: i32 = 19;
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pub const kCGDockWindowLevel: i32 = 20;
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pub const kCGMainMenuWindowLevel: i32 = 24;
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pub const kCGStatusWindowLevel: i32 = 25;
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pub const kCGPopUpMenuWindowLevel: i32 = 101;
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pub const kCGOverlayWindowLevel: i32 = 102;
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pub const kCGHelpWindowLevel: i32 = 200;
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pub const kCGDraggingWindowLevel: i32 = 500;
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pub const kCGScreenSaverWindowLevel: i32 = 1000;
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pub const kCGAssistiveTechHighWindowLevel: i32 = 1500;
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pub const kCGCursorWindowLevel: i32 = kCGMaximumWindowLevel - 1;
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}
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pub use window_level::*;
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