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//! If `WINIT_X11_SCALE_FACTOR` is set to `randr`, it'll ignore the `Xft.dpi` field and use the
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//! XRandR scaling method. Generally speaking, you should try to configure the standard system
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//! variables to do what you want before resorting to `WINIT_X11_SCALE_FACTOR`.
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//! - **Wayland:** On Wayland, scale factors are set per-screen by the server, and are always
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//! integers (most often 1 or 2).
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//! - **Wayland:** Scale factor is suggested by the the compositor.
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//! - **iOS:** Scale factors are set by Apple to the value that best suits the device, and range
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//! from `1.0` to `3.0`. See [this article][apple_1] and [this article][apple_2] for more
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//! information.
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