Move ControlFlow to EventLoopWindowTarget

Fixes #3042.
This commit is contained in:
daxpedda 2023-09-07 08:25:04 +02:00 committed by GitHub
parent 8fdd81ecef
commit e648169861
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60 changed files with 800 additions and 860 deletions

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@ -6,7 +6,7 @@ use simple_logger::SimpleLogger;
use winit::{
dpi::LogicalSize,
event::{ElementState, Event, KeyEvent, WindowEvent},
event_loop::{DeviceEvents, EventLoop},
event_loop::{ControlFlow, DeviceEvents, EventLoop},
keyboard::Key,
window::{WindowBuilder, WindowButtons},
};
@ -31,8 +31,8 @@ fn main() -> Result<(), impl std::error::Error> {
event_loop.listen_device_events(DeviceEvents::Always);
event_loop.run(move |event, _, control_flow| {
control_flow.set_wait();
event_loop.run(move |event, elwt| {
elwt.set_control_flow(ControlFlow::Wait);
if let Event::WindowEvent { window_id, event } = event {
match event {
@ -59,7 +59,7 @@ fn main() -> Result<(), impl std::error::Error> {
}
_ => (),
},
WindowEvent::CloseRequested if window_id == window.id() => control_flow.set_exit(),
WindowEvent::CloseRequested if window_id == window.id() => elwt.exit(),
WindowEvent::RedrawRequested => {
fill::fill_window(&window);
}