Add MouseEntered/MouseLeft for Windows, X11, Wayland, & Cocoa
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705f5f50fa
commit
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5 changed files with 33 additions and 11 deletions
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@ -397,9 +397,9 @@ impl wl_pointer::Handler for WaylandEnv {
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if window.equals(surface) {
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self.mouse_focus = Some(eviter.clone());
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let (w, h) = self.mouse_location;
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eviter.lock().unwrap().push_back(
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Event::MouseMoved(w, h)
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);
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let mut event_queue = eviter.lock().unwrap();
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event_queue.push_back(Event::MouseEntered);
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event_queue.push_back(Event::MouseMoved(w, h));
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break;
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}
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}
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@ -409,9 +409,16 @@ impl wl_pointer::Handler for WaylandEnv {
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_evqh: &mut EventQueueHandle,
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_proxy: &wl_pointer::WlPointer,
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_serial: u32,
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_surface: &wl_surface::WlSurface)
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surface: &wl_surface::WlSurface)
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{
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self.mouse_focus = None
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self.mouse_focus = None;
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for &(ref window, ref eviter) in &self.windows {
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if window.equals(surface) {
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let mut event_queue = eviter.lock().unwrap();
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event_queue.push_back(Event::MouseLeft);
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break;
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}
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}
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}
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fn motion(&mut self,
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@ -170,7 +170,7 @@ impl XInputEventHandler {
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}
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pub fn translate_event(&mut self, cookie: &ffi::XGenericEventCookie) -> Option<Event> {
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use events::Event::{Focused, MouseInput, MouseMoved, MouseWheel};
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use events::Event::{Focused, MouseEntered, MouseInput, MouseLeft, MouseMoved, MouseWheel};
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use events::ElementState::{Pressed, Released};
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use events::MouseButton::{Left, Right, Middle};
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use events::MouseScrollDelta::LineDelta;
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@ -254,9 +254,9 @@ impl XInputEventHandler {
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// our window however, so clear the previous axis state whenever
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// the cursor re-enters the window
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self.current_state.axis_values.clear();
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None
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Some(MouseEntered)
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},
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ffi::XI_Leave => None,
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ffi::XI_Leave => Some(MouseLeft),
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ffi::XI_FocusIn => Some(Focused(true)),
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ffi::XI_FocusOut => Some(Focused(false)),
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ffi::XI_TouchBegin | ffi::XI_TouchUpdate | ffi::XI_TouchEnd => {
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