chore: remove platform WindowId's
WindowId is a window _identifier_, and as such doesn't store anything (unlike a _handle_). So we can safely make only be defined once, in the core crate. There are a few backends where we still use `into_raw` internally; I consider these patterns discouraged, we should not be passing around important state in the window id.
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35 changed files with 226 additions and 379 deletions
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@ -48,5 +48,5 @@ pub(crate) use self::monitor::{
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VideoModeHandle,
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};
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use self::web_sys as backend;
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pub use self::window::{PlatformSpecificWindowAttributes, Window, WindowId};
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pub use self::window::{PlatformSpecificWindowAttributes, Window};
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pub(crate) use crate::icon::NoIcon as PlatformIcon;
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