chore: remove platform WindowId's

WindowId is a window _identifier_, and as such doesn't store anything
(unlike a _handle_). So we can safely make only be defined once, in the
core crate.

There are a few backends where we still use `into_raw` internally; I
consider these patterns discouraged, we should not be passing around
important state in the window id.
This commit is contained in:
Mads Marquart 2024-10-08 15:29:40 +02:00 committed by GitHub
parent eccd9e415d
commit da2268ae22
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GPG key ID: B5690EEEBB952194
35 changed files with 226 additions and 379 deletions

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@ -312,13 +312,12 @@ impl EventLoop {
let old_physical_size = physical_size;
let new_surface_size = Arc::new(Mutex::new(physical_size));
let root_window_id = crate::window::WindowId(window_id);
let event = WindowEvent::ScaleFactorChanged {
scale_factor,
surface_size_writer: SurfaceSizeWriter::new(Arc::downgrade(&new_surface_size)),
};
app.window_event(&self.active_event_loop, root_window_id, event);
app.window_event(&self.active_event_loop, window_id, event);
let physical_size = *new_surface_size.lock().unwrap();
drop(new_surface_size);
@ -361,13 +360,11 @@ impl EventLoop {
size
});
let window_id = crate::window::WindowId(window_id);
let event = WindowEvent::SurfaceResized(physical_size);
app.window_event(&self.active_event_loop, window_id, event);
}
if compositor_update.close_window {
let window_id = crate::window::WindowId(window_id);
app.window_event(&self.active_event_loop, window_id, WindowEvent::CloseRequested);
}
}
@ -437,8 +434,7 @@ impl EventLoop {
});
if let Some(event) = event {
let window_id = crate::window::WindowId(*window_id);
app.window_event(&self.active_event_loop, window_id, event);
app.window_event(&self.active_event_loop, *window_id, event);
}
}