chore: remove platform WindowId's

WindowId is a window _identifier_, and as such doesn't store anything
(unlike a _handle_). So we can safely make only be defined once, in the
core crate.

There are a few backends where we still use `into_raw` internally; I
consider these patterns discouraged, we should not be passing around
important state in the window id.
This commit is contained in:
Mads Marquart 2024-10-08 15:29:40 +02:00 committed by GitHub
parent eccd9e415d
commit da2268ae22
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GPG key ID: B5690EEEBB952194
35 changed files with 226 additions and 379 deletions

View file

@ -26,7 +26,7 @@ use crate::monitor::MonitorHandle as CoreMonitorHandle;
use crate::platform::ios::{ScreenEdge, StatusBarStyle, ValidOrientations};
use crate::window::{
CursorGrabMode, ImePurpose, ResizeDirection, Theme, UserAttentionType, Window as CoreWindow,
WindowAttributes, WindowButtons, WindowId as CoreWindowId, WindowLevel,
WindowAttributes, WindowButtons, WindowId, WindowLevel,
};
declare_class!(
@ -49,7 +49,7 @@ declare_class!(
app_state::handle_nonuser_event(
mtm,
EventWrapper::StaticEvent(Event::WindowEvent {
window_id: CoreWindowId(self.id()),
window_id: self.id(),
event: WindowEvent::Focused(true),
}),
);
@ -62,7 +62,7 @@ declare_class!(
app_state::handle_nonuser_event(
mtm,
EventWrapper::StaticEvent(Event::WindowEvent {
window_id: CoreWindowId(self.id()),
window_id: self.id(),
event: WindowEvent::Focused(false),
}),
);
@ -105,7 +105,7 @@ impl WinitUIWindow {
}
pub(crate) fn id(&self) -> WindowId {
WindowId::from_window(self)
WindowId::from_raw(self as *const Self as usize)
}
}
@ -522,7 +522,6 @@ impl Window {
width: screen_frame.size.width as f64,
height: screen_frame.size.height as f64,
};
let window_id = CoreWindowId(window.id());
app_state::handle_nonuser_events(
mtm,
std::iter::once(EventWrapper::ScaleFactorChanged(app_state::ScaleFactorChanged {
@ -532,7 +531,7 @@ impl Window {
}))
.chain(std::iter::once(EventWrapper::StaticEvent(
Event::WindowEvent {
window_id,
window_id: window.id(),
event: WindowEvent::SurfaceResized(size.to_physical(scale_factor)),
},
))),
@ -586,7 +585,7 @@ impl rwh_06::HasWindowHandle for Window {
impl CoreWindow for Window {
fn id(&self) -> crate::window::WindowId {
self.maybe_wait_on_main(|delegate| crate::window::WindowId(delegate.id()))
self.maybe_wait_on_main(|delegate| delegate.id())
}
fn scale_factor(&self) -> f64 {
@ -940,23 +939,6 @@ impl Inner {
}
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct WindowId(usize);
impl WindowId {
pub const fn into_raw(self) -> u64 {
self.0 as _
}
pub const fn from_raw(id: u64) -> Self {
Self(id as _)
}
fn from_window(window: &UIWindow) -> Self {
Self(window as *const UIWindow as usize)
}
}
#[derive(Clone, Debug, Default, PartialEq)]
pub struct PlatformSpecificWindowAttributes {
pub scale_factor: Option<f64>,