chore: remove platform WindowId's

WindowId is a window _identifier_, and as such doesn't store anything
(unlike a _handle_). So we can safely make only be defined once, in the
core crate.

There are a few backends where we still use `into_raw` internally; I
consider these patterns discouraged, we should not be passing around
important state in the window id.
This commit is contained in:
Mads Marquart 2024-10-08 15:29:40 +02:00 committed by GitHub
parent eccd9e415d
commit da2268ae22
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35 changed files with 226 additions and 379 deletions

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@ -14,7 +14,7 @@ pub(crate) use self::event_loop::{
PlatformSpecificEventLoopAttributes,
};
pub(crate) use self::monitor::{MonitorHandle, VideoModeHandle};
pub(crate) use self::window::{PlatformSpecificWindowAttributes, Window, WindowId};
pub(crate) use self::window::{PlatformSpecificWindowAttributes, Window};
pub(crate) use crate::cursor::{
NoCustomCursor as PlatformCustomCursor, NoCustomCursor as PlatformCustomCursorSource,
};