chore: remove platform WindowId's

WindowId is a window _identifier_, and as such doesn't store anything
(unlike a _handle_). So we can safely make only be defined once, in the
core crate.

There are a few backends where we still use `into_raw` internally; I
consider these patterns discouraged, we should not be passing around
important state in the window id.
This commit is contained in:
Mads Marquart 2024-10-08 15:29:40 +02:00 committed by GitHub
parent eccd9e415d
commit da2268ae22
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35 changed files with 226 additions and 379 deletions

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@ -31,7 +31,6 @@ use crate::event::{
};
use crate::keyboard::{Key, KeyCode, KeyLocation, ModifiersState, NamedKey};
use crate::platform::macos::OptionAsAlt;
use crate::window::WindowId as RootWindowId;
#[derive(Debug)]
struct CursorState {
@ -842,7 +841,7 @@ impl WinitView {
}
fn queue_event(&self, event: WindowEvent) {
let window_id = RootWindowId(self.window().id());
let window_id = self.window().id();
self.ivars().app_state.maybe_queue_with_handler(move |app, event_loop| {
app.window_event(event_loop, window_id, event);
});