chore: remove platform WindowId's
WindowId is a window _identifier_, and as such doesn't store anything (unlike a _handle_). So we can safely make only be defined once, in the core crate. There are a few backends where we still use `into_raw` internally; I consider these patterns discouraged, we should not be passing around important state in the window id.
This commit is contained in:
parent
eccd9e415d
commit
da2268ae22
35 changed files with 226 additions and 379 deletions
|
|
@ -10,12 +10,12 @@ use objc2_foundation::{MainThreadMarker, NSNotification};
|
|||
|
||||
use super::super::event_handler::EventHandler;
|
||||
use super::event_loop::{stop_app_immediately, ActiveEventLoop, PanicInfo};
|
||||
use super::menu;
|
||||
use super::observer::{EventLoopWaker, RunLoop};
|
||||
use super::{menu, WindowId};
|
||||
use crate::application::ApplicationHandler;
|
||||
use crate::event::{StartCause, WindowEvent};
|
||||
use crate::event_loop::ControlFlow;
|
||||
use crate::window::WindowId as RootWindowId;
|
||||
use crate::window::WindowId;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub(super) struct AppState {
|
||||
|
|
@ -245,7 +245,7 @@ impl AppState {
|
|||
// -> Don't go back into the event handler when our callstack originates from there
|
||||
if !self.event_handler.in_use() {
|
||||
self.with_handler(|app, event_loop| {
|
||||
app.window_event(event_loop, RootWindowId(window_id), WindowEvent::RedrawRequested);
|
||||
app.window_event(event_loop, window_id, WindowEvent::RedrawRequested);
|
||||
});
|
||||
|
||||
// `pump_events` will request to stop immediately _after_ dispatching RedrawRequested
|
||||
|
|
@ -357,7 +357,7 @@ impl AppState {
|
|||
let redraw = mem::take(&mut *self.pending_redraw.borrow_mut());
|
||||
for window_id in redraw {
|
||||
self.with_handler(|app, event_loop| {
|
||||
app.window_event(event_loop, RootWindowId(window_id), WindowEvent::RedrawRequested);
|
||||
app.window_event(event_loop, window_id, WindowEvent::RedrawRequested);
|
||||
});
|
||||
}
|
||||
self.with_handler(|app, event_loop| {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue