Remove call to glViewport after win32 initialization
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2 changed files with 0 additions and 11 deletions
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@ -349,14 +349,6 @@ pub fn new_window(builder: WindowBuilder) -> Result<Window, String> {
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is_closed: AtomicBool::new(false),
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};
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// calling glViewport
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unsafe {
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use libc;
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let dimensions = window.get_inner_size().unwrap();
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ffi::glViewport(0, 0, dimensions.val0() as libc::c_int,
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dimensions.val1() as libc::c_int);
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}
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// sending
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tx.send(Ok(window));
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