Add methods to set ControlFlow operation

This allows downstream users to avoid importing `ControlFlow` from winit.
This commit is contained in:
Steve Wooster 2022-04-09 18:32:02 -07:00 committed by GitHub
parent c57294b41a
commit d624a3e648
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27 changed files with 120 additions and 86 deletions

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@ -44,7 +44,7 @@
//! ```no_run
//! use winit::{
//! event::{Event, WindowEvent},
//! event_loop::{ControlFlow, EventLoop},
//! event_loop::EventLoop,
//! window::WindowBuilder,
//! };
//!
@ -54,12 +54,12 @@
//! event_loop.run(move |event, _, control_flow| {
//! // ControlFlow::Poll continuously runs the event loop, even if the OS hasn't
//! // dispatched any events. This is ideal for games and similar applications.
//! *control_flow = ControlFlow::Poll;
//! control_flow.set_poll();
//!
//! // ControlFlow::Wait pauses the event loop if no events are available to process.
//! // This is ideal for non-game applications that only update in response to user
//! // input, and uses significantly less power/CPU time than ControlFlow::Poll.
//! *control_flow = ControlFlow::Wait;
//! control_flow.set_wait();
//!
//! match event {
//! Event::WindowEvent {
@ -67,7 +67,7 @@
//! ..
//! } => {
//! println!("The close button was pressed; stopping");
//! *control_flow = ControlFlow::Exit
//! control_flow.set_exit();
//! },
//! Event::MainEventsCleared => {
//! // Application update code.