Rename hidpi_factor to scale_factor (#1334)

* Rename hidpi_factor to scale_factor

* Deprecate WINIT_HIDPI_FACTOR environment variable in favor of WINIT_X11_SCALE_FACTOR

* Rename HiDpiFactorChanged to DpiChanged and update docs

I'm renaming it to DpiChanged instead of ScaleFactorChanged, since I'd
like Winit to expose the raw DPI value at some point in the near future,
and DpiChanged is a more apt name for that purpose.

* Format

* Fix macos and ios again

* Fix bad macos rebase
This commit is contained in:
Osspial 2020-01-03 14:52:27 -05:00
parent 85ea3f1d5d
commit d29f7f34aa
34 changed files with 252 additions and 248 deletions

View file

@ -132,9 +132,9 @@ impl UnownedWindow {
})
.unwrap_or_else(|| monitors.swap_remove(0))
};
let dpi_factor = guessed_monitor.hidpi_factor();
let dpi_factor = guessed_monitor.scale_factor();
info!("Guessed window DPI factor: {}", dpi_factor);
info!("Guessed window scale factor: {}", dpi_factor);
let max_inner_size: Option<(u32, u32)> = window_attrs
.max_inner_size
@ -993,7 +993,7 @@ impl UnownedWindow {
#[inline]
pub fn set_outer_position(&self, position: Position) {
let (x, y) = position.to_physical::<i32>(self.hidpi_factor()).into();
let (x, y) = position.to_physical::<i32>(self.scale_factor()).into();
self.set_position_physical(x, y);
}
@ -1038,7 +1038,7 @@ impl UnownedWindow {
#[inline]
pub fn set_inner_size(&self, size: Size) {
let dpi_factor = self.hidpi_factor();
let dpi_factor = self.scale_factor();
let (width, height) = size.to_physical::<u32>(dpi_factor).into();
self.set_inner_size_physical(width, height);
}
@ -1063,7 +1063,7 @@ impl UnownedWindow {
pub fn set_min_inner_size(&self, dimensions: Option<Size>) {
self.shared_state.lock().min_inner_size = dimensions;
let physical_dimensions =
dimensions.map(|dimensions| dimensions.to_physical::<u32>(self.hidpi_factor()).into());
dimensions.map(|dimensions| dimensions.to_physical::<u32>(self.scale_factor()).into());
self.set_min_inner_size_physical(physical_dimensions);
}
@ -1076,7 +1076,7 @@ impl UnownedWindow {
pub fn set_max_inner_size(&self, dimensions: Option<Size>) {
self.shared_state.lock().max_inner_size = dimensions;
let physical_dimensions =
dimensions.map(|dimensions| dimensions.to_physical::<u32>(self.hidpi_factor()).into());
dimensions.map(|dimensions| dimensions.to_physical::<u32>(self.scale_factor()).into());
self.set_max_inner_size_physical(physical_dimensions);
}
@ -1133,7 +1133,7 @@ impl UnownedWindow {
self.set_maximizable_inner(resizable).queue();
let dpi_factor = self.hidpi_factor();
let dpi_factor = self.scale_factor();
let min_inner_size = min_size
.map(|size| size.to_physical::<u32>(dpi_factor))
.map(Into::into);
@ -1259,8 +1259,8 @@ impl UnownedWindow {
}
#[inline]
pub fn hidpi_factor(&self) -> f64 {
self.current_monitor().hidpi_factor
pub fn scale_factor(&self) -> f64 {
self.current_monitor().scale_factor
}
pub fn set_cursor_position_physical(&self, x: i32, y: i32) -> Result<(), ExternalError> {
@ -1274,7 +1274,7 @@ impl UnownedWindow {
#[inline]
pub fn set_cursor_position(&self, position: Position) -> Result<(), ExternalError> {
let (x, y) = position.to_physical::<i32>(self.hidpi_factor()).into();
let (x, y) = position.to_physical::<i32>(self.scale_factor()).into();
self.set_cursor_position_physical(x, y)
}
@ -1287,7 +1287,7 @@ impl UnownedWindow {
#[inline]
pub fn set_ime_position(&self, spot: Position) {
let (x, y) = spot.to_physical::<i32>(self.hidpi_factor()).into();
let (x, y) = spot.to_physical::<i32>(self.scale_factor()).into();
self.set_ime_position_physical(x, y);
}