api: add ApplicationHandler and matching run APIs
Add a simple `ApplicationHandler` trait since winit is moving towards trait based API. Add `run_app` group of APIs to accept `&mut impl ApplicationHandler` deprecating the old `run` APIs. Part-of: https://github.com/rust-windowing/winit/issues/3432
This commit is contained in:
parent
fc8a008b25
commit
d123cd2f8e
18 changed files with 821 additions and 651 deletions
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@ -3,29 +3,30 @@
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use std::thread;
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#[cfg(not(web_platform))]
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use std::time;
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#[cfg(web_platform)]
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use web_time as time;
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use winit::{
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event::{ElementState, Event, KeyEvent, WindowEvent},
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event_loop::{ControlFlow, EventLoop},
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keyboard::{Key, NamedKey},
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window::Window,
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};
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use winit::application::ApplicationHandler;
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use winit::event::{ElementState, KeyEvent, StartCause, WindowEvent};
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use winit::event_loop::{ActiveEventLoop, ControlFlow, EventLoop};
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use winit::keyboard::{Key, NamedKey};
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use winit::window::{Window, WindowId};
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#[path = "util/fill.rs"]
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mod fill;
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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const WAIT_TIME: time::Duration = time::Duration::from_millis(100);
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const POLL_SLEEP_TIME: time::Duration = time::Duration::from_millis(100);
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#[derive(Default, Debug, Clone, Copy, PartialEq, Eq)]
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enum Mode {
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#[default]
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Wait,
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WaitUntil,
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Poll,
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}
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const WAIT_TIME: time::Duration = time::Duration::from_millis(100);
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const POLL_SLEEP_TIME: time::Duration = time::Duration::from_millis(100);
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fn main() -> Result<(), impl std::error::Error> {
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tracing_subscriber::fmt::init();
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@ -37,96 +38,110 @@ fn main() -> Result<(), impl std::error::Error> {
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let event_loop = EventLoop::new().unwrap();
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let mut mode = Mode::Wait;
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let mut request_redraw = false;
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let mut wait_cancelled = false;
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let mut close_requested = false;
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let mut app = ControlFlowDemo::default();
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event_loop.run_app(&mut app)
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}
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let mut window = None;
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event_loop.run(move |event, event_loop| {
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use winit::event::StartCause;
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#[derive(Default)]
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struct ControlFlowDemo {
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mode: Mode,
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request_redraw: bool,
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wait_cancelled: bool,
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close_requested: bool,
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window: Option<Window>,
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}
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impl ApplicationHandler for ControlFlowDemo {
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fn new_events(&mut self, _event_loop: &ActiveEventLoop, cause: StartCause) {
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println!("new_events: {cause:?}");
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self.wait_cancelled = match cause {
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StartCause::WaitCancelled { .. } => self.mode == Mode::WaitUntil,
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_ => false,
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}
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}
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fn resumed(&mut self, event_loop: &ActiveEventLoop) {
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let window_attributes = Window::default_attributes().with_title(
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"Press 1, 2, 3 to change control flow mode. Press R to toggle redraw requests.",
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);
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self.window = Some(event_loop.create_window(window_attributes).unwrap());
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}
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fn window_event(
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&mut self,
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_event_loop: &ActiveEventLoop,
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_window_id: WindowId,
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event: WindowEvent,
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) {
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println!("{event:?}");
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match event {
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Event::NewEvents(start_cause) => {
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wait_cancelled = match start_cause {
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StartCause::WaitCancelled { .. } => mode == Mode::WaitUntil,
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_ => false,
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}
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WindowEvent::CloseRequested => {
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self.close_requested = true;
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}
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Event::Resumed => {
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let window_attributes = Window::default_attributes().with_title(
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"Press 1, 2, 3 to change control flow mode. Press R to toggle redraw requests.",
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);
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window = Some(event_loop.create_window(window_attributes).unwrap());
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}
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Event::WindowEvent { event, .. } => match event {
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WindowEvent::CloseRequested => {
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close_requested = true;
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WindowEvent::KeyboardInput {
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event:
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KeyEvent {
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logical_key: key,
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state: ElementState::Pressed,
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..
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},
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..
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} => match key.as_ref() {
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// WARNING: Consider using `key_without_modifiers()` if available on your platform.
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// See the `key_binding` example
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Key::Character("1") => {
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self.mode = Mode::Wait;
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println!("\nmode: {:?}\n", self.mode);
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}
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WindowEvent::KeyboardInput {
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event:
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KeyEvent {
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logical_key: key,
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state: ElementState::Pressed,
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..
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},
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..
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} => match key.as_ref() {
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// WARNING: Consider using `key_without_modifiers()` if available on your platform.
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// See the `key_binding` example
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Key::Character("1") => {
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mode = Mode::Wait;
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println!("\nmode: {mode:?}\n");
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}
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Key::Character("2") => {
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mode = Mode::WaitUntil;
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println!("\nmode: {mode:?}\n");
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}
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Key::Character("3") => {
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mode = Mode::Poll;
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println!("\nmode: {mode:?}\n");
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}
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Key::Character("r") => {
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request_redraw = !request_redraw;
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println!("\nrequest_redraw: {request_redraw}\n");
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}
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Key::Named(NamedKey::Escape) => {
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close_requested = true;
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}
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_ => (),
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},
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WindowEvent::RedrawRequested => {
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let window = window.as_ref().unwrap();
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window.pre_present_notify();
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fill::fill_window(window);
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Key::Character("2") => {
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self.mode = Mode::WaitUntil;
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println!("\nmode: {:?}\n", self.mode);
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}
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Key::Character("3") => {
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self.mode = Mode::Poll;
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println!("\nmode: {:?}\n", self.mode);
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}
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Key::Character("r") => {
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self.request_redraw = !self.request_redraw;
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println!("\nrequest_redraw: {}\n", self.request_redraw);
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}
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Key::Named(NamedKey::Escape) => {
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self.close_requested = true;
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}
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_ => (),
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},
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Event::AboutToWait => {
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if request_redraw && !wait_cancelled && !close_requested {
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window.as_ref().unwrap().request_redraw();
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}
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match mode {
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Mode::Wait => event_loop.set_control_flow(ControlFlow::Wait),
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Mode::WaitUntil => {
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if !wait_cancelled {
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event_loop.set_control_flow(ControlFlow::WaitUntil(
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time::Instant::now() + WAIT_TIME,
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));
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}
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}
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Mode::Poll => {
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thread::sleep(POLL_SLEEP_TIME);
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event_loop.set_control_flow(ControlFlow::Poll);
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}
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};
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if close_requested {
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event_loop.exit();
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}
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WindowEvent::RedrawRequested => {
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let window = self.window.as_ref().unwrap();
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window.pre_present_notify();
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fill::fill_window(window);
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}
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_ => (),
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}
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})
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}
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fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
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if self.request_redraw && !self.wait_cancelled && !self.close_requested {
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self.window.as_ref().unwrap().request_redraw();
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}
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match self.mode {
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Mode::Wait => event_loop.set_control_flow(ControlFlow::Wait),
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Mode::WaitUntil => {
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if !self.wait_cancelled {
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event_loop
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.set_control_flow(ControlFlow::WaitUntil(time::Instant::now() + WAIT_TIME));
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}
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}
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Mode::Poll => {
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thread::sleep(POLL_SLEEP_TIME);
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event_loop.set_control_flow(ControlFlow::Poll);
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}
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};
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if self.close_requested {
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event_loop.exit();
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}
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}
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}
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@ -11,50 +11,59 @@
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fn main() -> std::process::ExitCode {
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use std::{process::ExitCode, thread::sleep, time::Duration};
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use winit::{
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event::{Event, WindowEvent},
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event_loop::EventLoop,
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platform::pump_events::{EventLoopExtPumpEvents, PumpStatus},
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window::Window,
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};
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use winit::application::ApplicationHandler;
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use winit::event::WindowEvent;
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use winit::event_loop::{ActiveEventLoop, EventLoop};
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use winit::platform::pump_events::{EventLoopExtPumpEvents, PumpStatus};
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use winit::window::{Window, WindowId};
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#[path = "util/fill.rs"]
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mod fill;
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#[derive(Default)]
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struct PumpDemo {
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window: Option<Window>,
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}
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impl ApplicationHandler for PumpDemo {
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fn resumed(&mut self, event_loop: &ActiveEventLoop) {
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let window_attributes = Window::default_attributes().with_title("A fantastic window!");
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self.window = Some(event_loop.create_window(window_attributes).unwrap());
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}
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fn window_event(
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&mut self,
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event_loop: &ActiveEventLoop,
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_window_id: WindowId,
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event: WindowEvent,
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) {
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println!("{event:?}");
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let window = match self.window.as_ref() {
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Some(window) => window,
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None => return,
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};
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match event {
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WindowEvent::CloseRequested => event_loop.exit(),
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WindowEvent::RedrawRequested => {
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fill::fill_window(window);
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window.request_redraw();
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}
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_ => (),
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}
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}
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}
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let mut event_loop = EventLoop::new().unwrap();
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tracing_subscriber::fmt::init();
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let mut window = None;
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let mut app = PumpDemo::default();
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loop {
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let timeout = Some(Duration::ZERO);
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let status = event_loop.pump_events(timeout, |event, event_loop| {
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if let Event::WindowEvent { event, .. } = &event {
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// Print only Window events to reduce noise
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println!("{event:?}");
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}
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match event {
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Event::Resumed => {
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let window_attributes =
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Window::default_attributes().with_title("A fantastic window!");
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window = Some(event_loop.create_window(window_attributes).unwrap());
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}
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Event::WindowEvent { event, .. } => {
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let window = window.as_ref().unwrap();
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match event {
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WindowEvent::CloseRequested => event_loop.exit(),
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WindowEvent::RedrawRequested => fill::fill_window(window),
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_ => (),
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}
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}
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Event::AboutToWait => {
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window.as_ref().unwrap().request_redraw();
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}
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_ => (),
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}
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});
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let status = event_loop.pump_app_events(timeout, &mut app);
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if let PumpStatus::Exit(exit_code) = status {
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break ExitCode::from(exit_code as u8);
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@ -2,86 +2,94 @@
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// Limit this example to only compatible platforms.
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#[cfg(any(windows_platform, macos_platform, x11_platform, wayland_platform,))]
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fn main() -> Result<(), impl std::error::Error> {
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fn main() -> Result<(), Box<dyn std::error::Error>> {
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use std::time::Duration;
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use winit::{
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error::EventLoopError,
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event::{Event, WindowEvent},
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event_loop::EventLoop,
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platform::run_on_demand::EventLoopExtRunOnDemand,
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window::{Window, WindowId},
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};
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use winit::application::ApplicationHandler;
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use winit::event::WindowEvent;
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use winit::event_loop::{ActiveEventLoop, EventLoop};
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use winit::platform::run_on_demand::EventLoopExtRunOnDemand;
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use winit::window::{Window, WindowId};
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#[path = "util/fill.rs"]
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mod fill;
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#[derive(Default)]
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struct App {
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idx: usize,
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window_id: Option<WindowId>,
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window: Option<Window>,
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}
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tracing_subscriber::fmt::init();
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let mut event_loop = EventLoop::new().unwrap();
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fn run_app(event_loop: &mut EventLoop<()>, idx: usize) -> Result<(), EventLoopError> {
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let mut app = App::default();
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event_loop.run_on_demand(move |event, event_loop| {
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println!("Run {idx}: {:?}", event);
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if let Some(window) = &app.window {
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match event {
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Event::WindowEvent {
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event: WindowEvent::CloseRequested,
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window_id,
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} if window.id() == window_id => {
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println!("--------------------------------------------------------- Window {idx} CloseRequested");
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fill::cleanup_window(window);
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app.window = None;
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}
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Event::AboutToWait => window.request_redraw(),
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Event::WindowEvent {
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event: WindowEvent::RedrawRequested,
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..
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} => {
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fill::fill_window(window);
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}
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_ => (),
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}
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} else if let Some(id) = app.window_id {
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match event {
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Event::WindowEvent {
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event: WindowEvent::Destroyed,
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window_id,
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} if id == window_id => {
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println!("--------------------------------------------------------- Window {idx} Destroyed");
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app.window_id = None;
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event_loop.exit();
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}
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_ => (),
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}
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} else if let Event::Resumed = event {
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let window_attributes = Window::default_attributes()
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.with_title("Fantastic window number one!")
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.with_inner_size(winit::dpi::LogicalSize::new(128.0, 128.0));
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let window = event_loop.create_window(window_attributes).unwrap();
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app.window_id = Some(window.id());
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app.window = Some(window);
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impl ApplicationHandler for App {
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fn about_to_wait(&mut self, _event_loop: &ActiveEventLoop) {
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if let Some(window) = self.window.as_ref() {
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window.request_redraw();
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}
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})
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}
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fn resumed(&mut self, event_loop: &ActiveEventLoop) {
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let window_attributes = Window::default_attributes()
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.with_title("Fantastic window number one!")
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.with_inner_size(winit::dpi::LogicalSize::new(128.0, 128.0));
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let window = event_loop.create_window(window_attributes).unwrap();
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self.window_id = Some(window.id());
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self.window = Some(window);
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}
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fn window_event(
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&mut self,
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event_loop: &ActiveEventLoop,
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window_id: WindowId,
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event: WindowEvent,
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) {
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if event == WindowEvent::Destroyed && self.window_id == Some(window_id) {
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println!(
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"--------------------------------------------------------- Window {} Destroyed",
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self.idx
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);
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self.window_id = None;
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event_loop.exit();
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return;
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}
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let window = match self.window.as_mut() {
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Some(window) => window,
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None => return,
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};
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match event {
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WindowEvent::CloseRequested => {
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println!("--------------------------------------------------------- Window {} CloseRequested", self.idx);
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fill::cleanup_window(window);
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self.window = None;
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}
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WindowEvent::RedrawRequested => {
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fill::fill_window(window);
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}
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_ => (),
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}
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}
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}
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run_app(&mut event_loop, 1)?;
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tracing_subscriber::fmt::init();
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let mut event_loop = EventLoop::new().unwrap();
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let mut app = App {
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idx: 1,
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..Default::default()
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};
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event_loop.run_app_on_demand(&mut app)?;
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println!("--------------------------------------------------------- Finished first loop");
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println!("--------------------------------------------------------- Waiting 5 seconds");
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std::thread::sleep(Duration::from_secs(5));
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let ret = run_app(&mut event_loop, 2);
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app.idx += 1;
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event_loop.run_app_on_demand(&mut app)?;
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println!("--------------------------------------------------------- Finished second loop");
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ret
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Ok(())
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}
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#[cfg(not(any(windows_platform, macos_platform, x11_platform, wayland_platform,)))]
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|
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@ -14,8 +14,9 @@ use rwh_05::HasRawDisplayHandle;
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#[cfg(not(any(android_platform, ios_platform)))]
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use softbuffer::{Context, Surface};
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use winit::application::ApplicationHandler;
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use winit::dpi::{LogicalSize, PhysicalPosition, PhysicalSize};
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use winit::event::{DeviceEvent, DeviceId, Event, Ime, WindowEvent};
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use winit::event::{DeviceEvent, DeviceId, Ime, WindowEvent};
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use winit::event::{MouseButton, MouseScrollDelta};
|
||||
use winit::event_loop::{ActiveEventLoop, EventLoop};
|
||||
use winit::keyboard::{Key, ModifiersState};
|
||||
|
|
@ -53,38 +54,7 @@ fn main() -> Result<(), Box<dyn Error>> {
|
|||
|
||||
let mut state = Application::new(&event_loop);
|
||||
|
||||
event_loop.run(move |event, event_loop| match event {
|
||||
Event::NewEvents(_) => (),
|
||||
Event::Resumed => {
|
||||
println!("Resumed the event loop");
|
||||
state.dump_monitors(event_loop);
|
||||
|
||||
// Create initial window.
|
||||
state
|
||||
.create_window(event_loop, None)
|
||||
.expect("failed to create initial window");
|
||||
|
||||
state.print_help();
|
||||
}
|
||||
Event::AboutToWait => {
|
||||
if state.windows.is_empty() {
|
||||
println!("No windows left, exiting...");
|
||||
event_loop.exit();
|
||||
}
|
||||
}
|
||||
Event::WindowEvent { window_id, event } => {
|
||||
state.handle_window_event(event_loop, window_id, event)
|
||||
}
|
||||
Event::DeviceEvent { device_id, event } => {
|
||||
state.handle_device_event(event_loop, device_id, event)
|
||||
}
|
||||
Event::UserEvent(event) => {
|
||||
println!("User event: {event:?}");
|
||||
}
|
||||
Event::Suspended | Event::LoopExiting | Event::MemoryWarning => (),
|
||||
})?;
|
||||
|
||||
Ok(())
|
||||
event_loop.run_app(&mut state).map_err(Into::into)
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
|
|
@ -104,15 +74,14 @@ struct Application {
|
|||
///
|
||||
/// With OpenGL it could be EGLDisplay.
|
||||
#[cfg(not(any(android_platform, ios_platform)))]
|
||||
context: Context,
|
||||
context: Option<Context>,
|
||||
}
|
||||
|
||||
impl Application {
|
||||
fn new<T>(event_loop: &EventLoop<T>) -> Self {
|
||||
// SAFETY: the context is dropped inside the loop, since the state we're using
|
||||
// is moved inside the closure.
|
||||
// SAFETY: we drop the context right before the event loop is stopped, thus making it safe.
|
||||
#[cfg(not(any(android_platform, ios_platform)))]
|
||||
let context = unsafe { Context::from_raw(event_loop.raw_display_handle()).unwrap() };
|
||||
let context = Some(unsafe { Context::from_raw(event_loop.raw_display_handle()).unwrap() });
|
||||
|
||||
// You'll have to choose an icon size at your own discretion. On X11, the desired size varies
|
||||
// by WM, and on Windows, you still have to account for screen scaling. Here we use 32px,
|
||||
|
|
@ -227,7 +196,97 @@ impl Application {
|
|||
}
|
||||
}
|
||||
|
||||
fn handle_window_event(
|
||||
fn dump_monitors(&self, event_loop: &ActiveEventLoop) {
|
||||
println!("Monitors information");
|
||||
let primary_monitor = event_loop.primary_monitor();
|
||||
for monitor in event_loop.available_monitors() {
|
||||
let intro = if primary_monitor.as_ref() == Some(&monitor) {
|
||||
"Primary monitor"
|
||||
} else {
|
||||
"Monitor"
|
||||
};
|
||||
|
||||
if let Some(name) = monitor.name() {
|
||||
println!("{intro}: {name}");
|
||||
} else {
|
||||
println!("{intro}: [no name]");
|
||||
}
|
||||
|
||||
let PhysicalSize { width, height } = monitor.size();
|
||||
print!(" Current mode: {width}x{height}");
|
||||
if let Some(m_hz) = monitor.refresh_rate_millihertz() {
|
||||
println!(" @ {}.{} Hz", m_hz / 1000, m_hz % 1000);
|
||||
} else {
|
||||
println!();
|
||||
}
|
||||
|
||||
let PhysicalPosition { x, y } = monitor.position();
|
||||
println!(" Position: {x},{y}");
|
||||
|
||||
println!(" Scale factor: {}", monitor.scale_factor());
|
||||
|
||||
println!(" Available modes (width x height x bit-depth):");
|
||||
for mode in monitor.video_modes() {
|
||||
let PhysicalSize { width, height } = mode.size();
|
||||
let bits = mode.bit_depth();
|
||||
let m_hz = mode.refresh_rate_millihertz();
|
||||
println!(
|
||||
" {width}x{height}x{bits} @ {}.{} Hz",
|
||||
m_hz / 1000,
|
||||
m_hz % 1000
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Process the key binding.
|
||||
fn process_key_binding(key: &str, mods: &ModifiersState) -> Option<Action> {
|
||||
KEY_BINDINGS.iter().find_map(|binding| {
|
||||
binding
|
||||
.is_triggered_by(&key, mods)
|
||||
.then_some(binding.action)
|
||||
})
|
||||
}
|
||||
|
||||
/// Process mouse binding.
|
||||
fn process_mouse_binding(button: MouseButton, mods: &ModifiersState) -> Option<Action> {
|
||||
MOUSE_BINDINGS.iter().find_map(|binding| {
|
||||
binding
|
||||
.is_triggered_by(&button, mods)
|
||||
.then_some(binding.action)
|
||||
})
|
||||
}
|
||||
|
||||
fn print_help(&self) {
|
||||
println!("Keyboard bindings:");
|
||||
for binding in KEY_BINDINGS {
|
||||
println!(
|
||||
"{}{:<10} - {} ({})",
|
||||
modifiers_to_string(binding.mods),
|
||||
binding.trigger,
|
||||
binding.action,
|
||||
binding.action.help(),
|
||||
);
|
||||
}
|
||||
println!("Mouse bindings:");
|
||||
for binding in MOUSE_BINDINGS {
|
||||
println!(
|
||||
"{}{:<10} - {} ({})",
|
||||
modifiers_to_string(binding.mods),
|
||||
mouse_button_to_string(binding.trigger),
|
||||
binding.action,
|
||||
binding.action.help(),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl ApplicationHandler<UserEvent> for Application {
|
||||
fn user_event(&mut self, _event_loop: &ActiveEventLoop, event: UserEvent) {
|
||||
println!("User event: {event:?}");
|
||||
}
|
||||
|
||||
fn window_event(
|
||||
&mut self,
|
||||
event_loop: &ActiveEventLoop,
|
||||
window_id: WindowId,
|
||||
|
|
@ -371,92 +430,37 @@ impl Application {
|
|||
}
|
||||
}
|
||||
|
||||
fn handle_device_event(&mut self, _: &ActiveEventLoop, _: DeviceId, event: DeviceEvent) {
|
||||
println!("Device event: {event:?}");
|
||||
fn device_event(
|
||||
&mut self,
|
||||
_event_loop: &ActiveEventLoop,
|
||||
device_id: DeviceId,
|
||||
event: DeviceEvent,
|
||||
) {
|
||||
println!("Device {device_id:?} event: {event:?}");
|
||||
}
|
||||
|
||||
fn dump_monitors(&self, event_loop: &ActiveEventLoop) {
|
||||
println!("Monitors information");
|
||||
let primary_monitor = event_loop.primary_monitor();
|
||||
for monitor in event_loop.available_monitors() {
|
||||
let intro = if primary_monitor.as_ref() == Some(&monitor) {
|
||||
"Primary monitor"
|
||||
} else {
|
||||
"Monitor"
|
||||
};
|
||||
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
|
||||
println!("Resumed the event loop");
|
||||
self.dump_monitors(event_loop);
|
||||
|
||||
if let Some(name) = monitor.name() {
|
||||
println!("{intro}: {name}");
|
||||
} else {
|
||||
println!("{intro}: [no name]");
|
||||
}
|
||||
// Create initial window.
|
||||
self.create_window(event_loop, None)
|
||||
.expect("failed to create initial window");
|
||||
|
||||
let PhysicalSize { width, height } = monitor.size();
|
||||
print!(" Current mode: {width}x{height}");
|
||||
if let Some(m_hz) = monitor.refresh_rate_millihertz() {
|
||||
println!(" @ {}.{} Hz", m_hz / 1000, m_hz % 1000);
|
||||
} else {
|
||||
println!();
|
||||
}
|
||||
self.print_help();
|
||||
}
|
||||
|
||||
let PhysicalPosition { x, y } = monitor.position();
|
||||
println!(" Position: {x},{y}");
|
||||
|
||||
println!(" Scale factor: {}", monitor.scale_factor());
|
||||
|
||||
println!(" Available modes (width x height x bit-depth):");
|
||||
for mode in monitor.video_modes() {
|
||||
let PhysicalSize { width, height } = mode.size();
|
||||
let bits = mode.bit_depth();
|
||||
let m_hz = mode.refresh_rate_millihertz();
|
||||
println!(
|
||||
" {width}x{height}x{bits} @ {}.{} Hz",
|
||||
m_hz / 1000,
|
||||
m_hz % 1000
|
||||
);
|
||||
}
|
||||
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
|
||||
if self.windows.is_empty() {
|
||||
println!("No windows left, exiting...");
|
||||
event_loop.exit();
|
||||
}
|
||||
}
|
||||
|
||||
/// Process the key binding.
|
||||
fn process_key_binding(key: &str, mods: &ModifiersState) -> Option<Action> {
|
||||
KEY_BINDINGS.iter().find_map(|binding| {
|
||||
binding
|
||||
.is_triggered_by(&key, mods)
|
||||
.then_some(binding.action)
|
||||
})
|
||||
}
|
||||
|
||||
/// Process mouse binding.
|
||||
fn process_mouse_binding(button: MouseButton, mods: &ModifiersState) -> Option<Action> {
|
||||
MOUSE_BINDINGS.iter().find_map(|binding| {
|
||||
binding
|
||||
.is_triggered_by(&button, mods)
|
||||
.then_some(binding.action)
|
||||
})
|
||||
}
|
||||
|
||||
fn print_help(&self) {
|
||||
println!("Keyboard bindings:");
|
||||
for binding in KEY_BINDINGS {
|
||||
println!(
|
||||
"{}{:<10} - {} ({})",
|
||||
modifiers_to_string(binding.mods),
|
||||
binding.trigger,
|
||||
binding.action,
|
||||
binding.action.help(),
|
||||
);
|
||||
}
|
||||
println!("Mouse bindings:");
|
||||
for binding in MOUSE_BINDINGS {
|
||||
println!(
|
||||
"{}{:<10} - {} ({})",
|
||||
modifiers_to_string(binding.mods),
|
||||
mouse_button_to_string(binding.trigger),
|
||||
binding.action,
|
||||
binding.action.help(),
|
||||
);
|
||||
}
|
||||
#[cfg(not(any(android_platform, ios_platform)))]
|
||||
fn exiting(&mut self, _event_loop: &ActiveEventLoop) {
|
||||
// We must drop the context here.
|
||||
self.context = None;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -496,11 +500,11 @@ struct WindowState {
|
|||
}
|
||||
|
||||
impl WindowState {
|
||||
fn new(application: &Application, window: Window) -> Result<Self, Box<dyn Error>> {
|
||||
fn new(app: &Application, window: Window) -> Result<Self, Box<dyn Error>> {
|
||||
// SAFETY: the surface is dropped before the `window` which provided it with handle, thus
|
||||
// it doesn't outlive it.
|
||||
#[cfg(not(any(android_platform, ios_platform)))]
|
||||
let surface = unsafe { Surface::new(&application.context, &window)? };
|
||||
let surface = unsafe { Surface::new(app.context.as_ref().unwrap(), &window)? };
|
||||
|
||||
let theme = window.theme().unwrap_or(Theme::Dark);
|
||||
println!("Theme: {theme:?}");
|
||||
|
|
@ -515,7 +519,7 @@ impl WindowState {
|
|||
let mut state = Self {
|
||||
#[cfg(macos_platform)]
|
||||
option_as_alt: window.option_as_alt(),
|
||||
custom_idx: application.custom_cursors.len() - 1,
|
||||
custom_idx: app.custom_cursors.len() - 1,
|
||||
cursor_grab: CursorGrabMode::None,
|
||||
named_idx,
|
||||
#[cfg(not(any(android_platform, ios_platform)))]
|
||||
|
|
|
|||
|
|
@ -3,16 +3,52 @@ use std::error::Error;
|
|||
|
||||
#[cfg(x11_platform)]
|
||||
fn main() -> Result<(), Box<dyn Error>> {
|
||||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::EventLoop,
|
||||
platform::x11::WindowAttributesExtX11,
|
||||
window::Window,
|
||||
};
|
||||
use winit::application::ApplicationHandler;
|
||||
use winit::event::WindowEvent;
|
||||
use winit::event_loop::{ActiveEventLoop, EventLoop};
|
||||
use winit::platform::x11::WindowAttributesExtX11;
|
||||
use winit::window::{Window, WindowId};
|
||||
|
||||
#[path = "util/fill.rs"]
|
||||
mod fill;
|
||||
|
||||
pub struct XEmbedDemo {
|
||||
parent_window_id: u32,
|
||||
window: Option<Window>,
|
||||
}
|
||||
|
||||
impl ApplicationHandler for XEmbedDemo {
|
||||
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
|
||||
let window_attributes = Window::default_attributes()
|
||||
.with_title("An embedded window!")
|
||||
.with_inner_size(winit::dpi::LogicalSize::new(128.0, 128.0))
|
||||
.with_embed_parent_window(self.parent_window_id);
|
||||
|
||||
self.window = Some(event_loop.create_window(window_attributes).unwrap());
|
||||
}
|
||||
|
||||
fn window_event(
|
||||
&mut self,
|
||||
event_loop: &ActiveEventLoop,
|
||||
_window_id: WindowId,
|
||||
event: WindowEvent,
|
||||
) {
|
||||
let window = self.window.as_ref().unwrap();
|
||||
match event {
|
||||
WindowEvent::CloseRequested => event_loop.exit(),
|
||||
WindowEvent::RedrawRequested => {
|
||||
window.pre_present_notify();
|
||||
fill::fill_window(window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
|
||||
fn about_to_wait(&mut self, _event_loop: &ActiveEventLoop) {
|
||||
self.window.as_ref().unwrap().request_redraw();
|
||||
}
|
||||
}
|
||||
|
||||
// First argument should be a 32-bit X11 window ID.
|
||||
let parent_window_id = std::env::args()
|
||||
.nth(1)
|
||||
|
|
@ -22,35 +58,11 @@ fn main() -> Result<(), Box<dyn Error>> {
|
|||
tracing_subscriber::fmt::init();
|
||||
let event_loop = EventLoop::new()?;
|
||||
|
||||
let mut window = None;
|
||||
event_loop.run(move |event, event_loop| match event {
|
||||
Event::Resumed => {
|
||||
let window_attributes = Window::default_attributes()
|
||||
.with_title("An embedded window!")
|
||||
.with_inner_size(winit::dpi::LogicalSize::new(128.0, 128.0))
|
||||
.with_embed_parent_window(parent_window_id);
|
||||
|
||||
window = Some(event_loop.create_window(window_attributes).unwrap());
|
||||
}
|
||||
Event::WindowEvent { event, .. } => {
|
||||
let window = window.as_ref().unwrap();
|
||||
|
||||
match event {
|
||||
WindowEvent::CloseRequested => event_loop.exit(),
|
||||
WindowEvent::RedrawRequested => {
|
||||
window.pre_present_notify();
|
||||
fill::fill_window(window);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
Event::AboutToWait => {
|
||||
window.as_ref().unwrap().request_redraw();
|
||||
}
|
||||
_ => (),
|
||||
})?;
|
||||
|
||||
Ok(())
|
||||
let mut app = XEmbedDemo {
|
||||
parent_window_id,
|
||||
window: None,
|
||||
};
|
||||
event_loop.run_app(&mut app).map_err(Into::into)
|
||||
}
|
||||
|
||||
#[cfg(not(x11_platform))]
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue