Make 'primary_monitor' return 'Option<MonitorHandle>'

Certain platforms like Wayland don't have a concept of
primary Monitor in particular. To indicate that
'primary_monitor' will return 'None' as well as in cases
where the primary monitor can't be detected.

Fixes #1683.
This commit is contained in:
Kirill Chibisov 2020-09-07 20:20:47 +03:00 committed by GitHub
parent cac627ed05
commit d103dc2631
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GPG key ID: 4AEE18F83AFDEB23
16 changed files with 86 additions and 56 deletions

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@ -333,13 +333,15 @@ pub struct EventLoopWindowTarget<T: 'static> {
}
impl<T: 'static> EventLoopWindowTarget<T> {
pub fn primary_monitor(&self) -> MonitorHandle {
MonitorHandle
pub fn primary_monitor(&self) -> Option<monitor::MonitorHandle> {
Some(monitor::MonitorHandle {
inner: MonitorHandle,
})
}
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
let mut v = VecDeque::with_capacity(1);
v.push_back(self.primary_monitor());
v.push_back(MonitorHandle);
v
}
}
@ -381,8 +383,10 @@ impl Window {
WindowId
}
pub fn primary_monitor(&self) -> MonitorHandle {
MonitorHandle
pub fn primary_monitor(&self) -> Option<monitor::MonitorHandle> {
Some(monitor::MonitorHandle {
inner: MonitorHandle,
})
}
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {