Make 'current_monitor' return 'Option<MonitorHandle>'

On certain platforms window couldn't be on any monitor
resulting in failures of 'current_monitor' function.

Such issue was happening on Wayland, since the window
isn't on any monitor, unless the user has drawn something into it.

Returning 'Option<MonitorHandle>' will give an ability to
handle such situations gracefully by properly indicating that
there's no current monitor.

Fixes #793.
This commit is contained in:
Kirill Chibisov 2020-09-07 20:09:24 +03:00 committed by GitHub
parent e2cf2a5754
commit cac627ed05
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GPG key ID: 4AEE18F83AFDEB23
12 changed files with 65 additions and 29 deletions

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@ -972,7 +972,8 @@ impl UnownedWindow {
}
#[inline]
pub fn current_monitor(&self) -> RootMonitorHandle {
// Allow directly accessing the current monitor internally without unwrapping.
pub(crate) fn current_monitor_inner(&self) -> RootMonitorHandle {
unsafe {
let screen: id = msg_send![*self.ns_window, screen];
let desc = NSScreen::deviceDescription(screen);
@ -985,6 +986,11 @@ impl UnownedWindow {
}
}
#[inline]
pub fn current_monitor(&self) -> Option<RootMonitorHandle> {
Some(self.current_monitor_inner())
}
#[inline]
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
monitor::available_monitors()