Bump version on master (#3332)
This commit does not represent a release and only synchronizes CHANGELOG from the latest release.
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3 changed files with 8 additions and 3 deletions
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@ -27,6 +27,11 @@ Unreleased` header.
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- **Breaking:** Remove `WindowAttributes::fullscreen()` and expose as field directly.
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- **Breaking:** Rename `VideoMode` to `VideoModeHandle` to represent that it doesn't hold static data.
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# 0.29.7
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- On X11, fix `Xft.dpi` reload during runtime.
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- On X11, fix window minimize.
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# 0.29.6
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- On Web, fix context menu not being disabled by `with_prevent_default(true)`.
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@ -1,6 +1,6 @@
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[package]
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name = "winit"
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version = "0.29.6"
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version = "0.29.7"
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authors = ["The winit contributors", "Pierre Krieger <pierre.krieger1708@gmail.com>"]
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description = "Cross-platform window creation library."
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edition = "2021"
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@ -6,7 +6,7 @@
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```toml
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[dependencies]
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winit = "0.29.6"
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winit = "0.29.7"
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```
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## [Documentation](https://docs.rs/winit)
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@ -156,7 +156,7 @@ For more details, refer to these `android-activity` [example applications](https
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If your application is currently based on `NativeActivity` via the `ndk-glue` crate and building with `cargo apk`, then the minimal changes would be:
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1. Remove `ndk-glue` from your `Cargo.toml`
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2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.29.6", features = [ "android-native-activity" ] }`
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2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.29.7", features = [ "android-native-activity" ] }`
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3. Add an `android_main` entrypoint (as above), instead of using the '`[ndk_glue::main]` proc macro from `ndk-macros` (optionally add a dependency on `android_logger` and initialize logging as above).
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4. Pass a clone of the `AndroidApp` that your application receives to Winit when building your event loop (as shown above).
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