Load the EGL library in platform/windows

This commit is contained in:
Pierre Krieger 2015-07-27 09:52:51 +02:00
parent 991b15df87
commit c9b1b91b8c
3 changed files with 78 additions and 26 deletions

View file

@ -29,6 +29,7 @@ use kernel32;
use api::wgl;
use api::wgl::Context as WglContext;
use api::egl::Context as EglContext;
use api::egl::ffi::egl::Egl;
use self::init::RawContext;
@ -84,7 +85,7 @@ impl WindowProxy {
impl Window {
/// See the docs in the crate root file.
pub fn new(builder: BuilderAttribs) -> Result<Window, CreationError> {
pub fn new(builder: BuilderAttribs, egl: Option<&Egl>) -> Result<Window, CreationError> {
let (builder, sharing) = builder.extract_non_static();
let sharing = sharing.map(|w| match w.context {
@ -92,7 +93,7 @@ impl Window {
Context::Egl(_) => unimplemented!(), // FIXME:
});
init::new_window(builder, sharing)
init::new_window(builder, sharing, egl)
}
/// See the docs in the crate root file.