Implement Window::set_title for Cocoa
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2 changed files with 8 additions and 2 deletions
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@ -18,6 +18,7 @@ fn main() { println!("This example requires glutin to be compiled with the `wind
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#[cfg(feature = "window")]
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fn main() {
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let window = glutin::Window::new().unwrap();
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window.set_title("A fantastic window!");
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unsafe { window.make_current() };
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