Fix various typos

Mainly fix typos in comments, but also some minor code changes:

* Rename `apply_on_poiner` to `apply_on_pointer`.
* Rename `ImeState::Commited` to `ImeState::Committed`
* Correct `cfg_attr` usage: `wayland_platfrom` -> `wayland_platform`.
This commit is contained in:
Bruce Mitchener 2024-02-19 11:58:44 +07:00 committed by GitHub
parent 542d1938ce
commit c4310af83c
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37 changed files with 94 additions and 94 deletions

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@ -20,7 +20,7 @@
// the W3C short notice apply to the `Key` and `KeyCode` enums and their variants and the
// documentation attached to their variants.
// --------- BEGGINING OF W3C LICENSE --------------------------------------------------------------
// --------- BEGINNING OF W3C LICENSE --------------------------------------------------------------
//
// License
//
@ -55,7 +55,7 @@
//
// --------- END OF W3C LICENSE --------------------------------------------------------------------
// --------- BEGGINING OF W3C SHORT NOTICE ---------------------------------------------------------
// --------- BEGINNING OF W3C SHORT NOTICE ---------------------------------------------------------
//
// winit: https://github.com/rust-windowing/winit
//
@ -744,7 +744,7 @@ pub enum KeyCode {
/// - The `Super` variant here, is named `Meta` in the aforementioned specification. (There's
/// another key which the specification calls `Super`. That does not exist here.)
/// - The `Space` variant here, can be identified by the character it generates in the
/// specificaiton.
/// specification.
///
/// [`KeyboardEvent.key`]: https://w3c.github.io/uievents-key/
#[non_exhaustive]
@ -914,7 +914,7 @@ pub enum NamedKey {
Standby,
/// The WakeUp key. (`KEYCODE_WAKEUP`)
WakeUp,
/// Initate the multi-candidate mode.
/// Initiate the multi-candidate mode.
AllCandidates,
Alphanumeric,
/// Initiate the Code Input mode to allow characters to be entered by
@ -1459,7 +1459,7 @@ pub enum NamedKey {
/// This is a superset of the UI Events Specification's [`KeyboardEvent.key`] with
/// additions:
/// - All simple variants are wrapped under the `Named` variant
/// - The `Unidentified` variant here, can still identifiy a key through it's `NativeKeyCode`.
/// - The `Unidentified` variant here, can still identify a key through it's `NativeKeyCode`.
/// - The `Dead` variant here, can specify the character which is inserted when pressing the
/// dead-key twice.
///