Extract GlAttributes from BuilderAttribs
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f51ace4c78
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c244f8c033
11 changed files with 113 additions and 70 deletions
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@ -267,11 +267,11 @@ impl<'a> Iterator for WaitEventsIterator<'a> {
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impl Window {
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#[cfg(feature = "window")]
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pub fn new(builder: BuilderAttribs) -> Result<Window, CreationError> {
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if builder.sharing.is_some() {
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if builder.opengl.sharing.is_some() {
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unimplemented!()
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}
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match builder.gl_robustness {
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match builder.opengl.robustness {
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Robustness::RobustNoResetNotification | Robustness::RobustLoseContextOnReset => {
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return Err(CreationError::RobustnessNotSupported);
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},
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@ -438,7 +438,7 @@ impl Window {
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}
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fn create_context(view: id, builder: &BuilderAttribs) -> Result<(IdRef, PixelFormat), CreationError> {
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let profile = match (builder.gl_version, builder.gl_version.to_gl_version(), builder.gl_profile) {
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let profile = match (builder.opengl.version, builder.opengl.version.to_gl_version(), builder.opengl.profile) {
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// Note: we are not using ranges because of a rust bug that should be fixed here:
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// https://github.com/rust-lang/rust/pull/27050
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@ -540,7 +540,7 @@ impl Window {
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};
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cxt.setView_(view);
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let value = if builder.vsync { 1 } else { 0 };
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let value = if builder.opengl.vsync { 1 } else { 0 };
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cxt.setValues_forParameter_(&value, NSOpenGLContextParameter::NSOpenGLCPSwapInterval);
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CGLEnable(cxt.CGLContextObj(), kCGLCECrashOnRemovedFunctions);
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