Add support for the EGL_KHR_create_context_no_error extension

This commit is contained in:
Pierre Krieger 2015-06-25 09:34:33 +02:00
parent 1c6fb9daae
commit bff79c02ce
6 changed files with 70 additions and 24 deletions

View file

@ -205,6 +205,13 @@ pub enum Robustness {
/// shaders.
NotRobust,
/// The driver doesn't check anything. This option is very dangerous. Please know what you're
/// doing before using it. See the `GL_KHR_no_error` extension.
///
/// Since this option is purely an optimisation, no error will be returned if the backend
/// doesn't support it. Instead it will automatically fall back to `NotRobust`.
NoError,
/// Everything is checked to avoid any crash. The driver will attempt to avoid any problem,
/// but if a problem occurs the behavior is implementation-defined. You are just guaranteed not
/// to get a crash.