Properly implement Debug for Window and EventLoop types (#3297)

For EventLoop, EventLoopBuilder, EventLoopProxy and by requiring it as
a supertrait of Window and ActiveEventLoop.

It is especially useful for user to be able to know that Window is Debug.
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Mads Marquart 2025-03-03 08:40:04 +01:00 committed by GitHub
parent 39c0862198
commit be1baf164c
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43 changed files with 152 additions and 42 deletions

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@ -20,6 +20,7 @@ const ORBITAL_FLAG_MAXIMIZED: char = 'm';
const ORBITAL_FLAG_RESIZABLE: char = 'r';
const ORBITAL_FLAG_TRANSPARENT: char = 't';
#[derive(Debug)]
pub struct Window {
window_socket: Arc<RedoxSocket>,
redraws: Arc<Mutex<VecDeque<WindowId>>>,