Properly implement Debug for Window and EventLoop types (#3297)
For EventLoop, EventLoopBuilder, EventLoopProxy and by requiring it as a supertrait of Window and ActiveEventLoop. It is especially useful for user to be able to know that Window is Debug.
This commit is contained in:
parent
39c0862198
commit
be1baf164c
43 changed files with 152 additions and 42 deletions
|
|
@ -20,6 +20,7 @@ const ORBITAL_FLAG_MAXIMIZED: char = 'm';
|
|||
const ORBITAL_FLAG_RESIZABLE: char = 'r';
|
||||
const ORBITAL_FLAG_TRANSPARENT: char = 't';
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Window {
|
||||
window_socket: Arc<RedoxSocket>,
|
||||
redraws: Arc<Mutex<VecDeque<WindowId>>>,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue