Properly implement Debug for Window and EventLoop types (#3297)
For EventLoop, EventLoopBuilder, EventLoopProxy and by requiring it as a supertrait of Window and ActiveEventLoop. It is especially useful for user to be able to know that Window is Debug.
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39c0862198
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43 changed files with 152 additions and 42 deletions
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@ -71,6 +71,7 @@ type X11rbConnection = x11rb::xcb_ffi::XCBConnection;
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type X11Source = Generic<BorrowedFd<'static>>;
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#[derive(Debug)]
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struct WakeSender<T> {
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sender: Sender<T>,
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waker: Ping,
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@ -91,6 +92,7 @@ impl<T> WakeSender<T> {
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}
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}
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#[derive(Debug)]
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struct PeekableReceiver<T> {
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recv: Receiver<T>,
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first: Option<T>,
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@ -127,6 +129,7 @@ impl<T> PeekableReceiver<T> {
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}
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}
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#[derive(Debug)]
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pub struct ActiveEventLoop {
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xconn: Arc<XConnection>,
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wm_delete_window: xproto::Atom,
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@ -144,6 +147,7 @@ pub struct ActiveEventLoop {
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device_events: Cell<DeviceEvents>,
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}
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#[derive(Debug)]
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pub struct EventLoop {
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loop_running: bool,
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event_loop: Loop<'static, EventLoopState>,
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@ -157,6 +161,7 @@ pub struct EventLoop {
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type ActivationToken = (WindowId, crate::event_loop::AsyncRequestSerial);
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#[derive(Debug)]
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struct EventLoopState {
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/// The latest readiness state for the x11 file descriptor
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x11_readiness: Readiness,
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@ -762,7 +767,7 @@ impl Deref for DeviceInfo<'_> {
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}
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}
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#[derive(Clone)]
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#[derive(Clone, Debug)]
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pub struct EventLoopProxy {
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ping: Ping,
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}
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