Properly implement Debug for Window and EventLoop types (#3297)
For EventLoop, EventLoopBuilder, EventLoopProxy and by requiring it as a supertrait of Window and ActiveEventLoop. It is especially useful for user to be able to know that Window is Debug.
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43 changed files with 152 additions and 42 deletions
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@ -16,6 +16,7 @@ use crate::window::{
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WindowAttributes, WindowButtons, WindowId, WindowLevel,
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};
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#[derive(Debug)]
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pub(crate) struct Window {
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window: MainThreadBound<Retained<NSWindow>>,
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/// The window only keeps a weak reference to this, so we must keep it around here.
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