Properly implement Debug for Window and EventLoop types (#3297)

For EventLoop, EventLoopBuilder, EventLoopProxy and by requiring it as
a supertrait of Window and ActiveEventLoop.

It is especially useful for user to be able to know that Window is Debug.
This commit is contained in:
Mads Marquart 2025-03-03 08:40:04 +01:00 committed by GitHub
parent 39c0862198
commit be1baf164c
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43 changed files with 152 additions and 42 deletions

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@ -13,6 +13,7 @@ fn main() -> Result<(), impl std::error::Error> {
#[path = "util/fill.rs"]
mod fill;
#[derive(Debug)]
struct WindowData {
window: Box<dyn Window>,
color: u32,
@ -24,7 +25,7 @@ fn main() -> Result<(), impl std::error::Error> {
}
}
#[derive(Default)]
#[derive(Default, Debug)]
struct Application {
parent_window_id: Option<WindowId>,
windows: HashMap<WindowId, WindowData>,