Implement set_maximized, get_current_monitor, set_fullscreen and set_decorations for windows (#457)

* Implement set_fullscreen for windows

* Implement get_current_monitor for windows

* Implement set_maximized

* Implement set_decorations for windows

* Update CHANGELOG.md

* Fixed minor syntax bug for stable rust version

* Added support for WindowBuilder::with_maximized

* Move all window sized related functions to main thread

* Refactor and formatting force_window_active

* Remove unused code

* Update CHANGELOG.md

* Refactor and change keyboard handling code

* Reformatting and refactoring

* Added back missing link for comment

* Fixed set_maximized and set_fullscreen wrong order bug

* Call ShowWindow(SW_RESTORE) when restore_saved_window

* Sync system maximized status when set_fullscreen

* Fixed wrong function name
This commit is contained in:
Edwin Cheng 2018-04-13 01:12:15 +08:00 committed by Francesca Frangipane
parent 457c0b7208
commit bdc01fee1a
7 changed files with 536 additions and 100 deletions

View file

@ -1,6 +1,6 @@
use winapi::ctypes::wchar_t;
use winapi::shared::minwindef::{DWORD, LPARAM, BOOL, TRUE};
use winapi::shared::windef::{HMONITOR, HDC, LPRECT};
use winapi::shared::windef::{HMONITOR, HDC, LPRECT, HWND};
use winapi::um::winuser;
use std::collections::VecDeque;
@ -87,6 +87,37 @@ impl EventsLoop {
}
}
pub fn get_current_monitor(handle: HWND) -> MonitorId {
unsafe {
let mut monitor_info: winuser::MONITORINFOEXW = mem::zeroed();
monitor_info.cbSize = mem::size_of::<winuser::MONITORINFOEXW>() as DWORD;
let hmonitor = winuser::MonitorFromWindow(handle, winuser::MONITOR_DEFAULTTONEAREST);
winuser::GetMonitorInfoW(
hmonitor,
&mut monitor_info as *mut winuser::MONITORINFOEXW as *mut winuser::MONITORINFO,
);
let place = monitor_info.rcMonitor;
let position = (place.left as i32, place.top as i32);
let dimensions = (
(place.right - place.left) as u32,
(place.bottom - place.top) as u32,
);
MonitorId {
adapter_name: monitor_info.szDevice,
hmonitor: super::monitor::HMonitor(hmonitor),
monitor_name: wchar_as_string(&monitor_info.szDevice),
primary: monitor_info.dwFlags & winuser::MONITORINFOF_PRIMARY != 0,
position,
dimensions,
hidpi_factor: 1.0,
}
}
}
pub fn get_primary_monitor(&self) -> MonitorId {
// we simply get all available monitors and return the one with the `MONITORINFOF_PRIMARY` flag
// TODO: it is possible to query the win32 API for the primary monitor, this should be done