Add ability to change the min/max size of windows at runtime (#405)

* Add min/max size setting for win32 and wayland backends

* Implement dynamic min/max size on macos

* Add min/max size setting for x11

* Add empty functions for remaining platforms

* Improved min/max size setting for x11

* Added CHANGELOG entry for new min/max methods

* Added documentation for new min/max methods

* On win32, bound window size to min/max dimensions on window creation

* On win32, force re-check of window size when changing min/max dimensions

* Fix freeze when setting min and max size
This commit is contained in:
Osspial 2018-03-23 05:35:35 -04:00 committed by Pierre Krieger
parent d667a395b6
commit bbcd3019e8
12 changed files with 270 additions and 24 deletions

View file

@ -255,6 +255,22 @@ impl Window {
self.window.set_inner_size(x, y)
}
/// Sets a minimum dimension size for the window.
///
/// Width and height are in pixels.
#[inline]
pub fn set_min_dimensions(&self, dimensions: Option<(u32, u32)>) {
self.window.set_min_dimensions(dimensions)
}
/// Sets a maximum dimension size for the window.
///
/// Width and height are in pixels.
#[inline]
pub fn set_max_dimensions(&self, dimensions: Option<(u32, u32)>) {
self.window.set_max_dimensions(dimensions)
}
/// DEPRECATED. Gets the native platform specific display for this window.
/// This is typically only required when integrating with
/// other libraries that need this information.