Add ability to change the min/max size of windows at runtime (#405)
* Add min/max size setting for win32 and wayland backends * Implement dynamic min/max size on macos * Add min/max size setting for x11 * Add empty functions for remaining platforms * Improved min/max size setting for x11 * Added CHANGELOG entry for new min/max methods * Added documentation for new min/max methods * On win32, bound window size to min/max dimensions on window creation * On win32, force re-check of window size when changing min/max dimensions * Fix freeze when setting min and max size
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12 changed files with 270 additions and 24 deletions
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@ -3,12 +3,13 @@ extern crate winit;
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fn main() {
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let mut events_loop = winit::EventsLoop::new();
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let _window = winit::WindowBuilder::new()
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.with_min_dimensions(400, 200)
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.with_max_dimensions(800, 400)
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let window = winit::WindowBuilder::new()
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.build(&events_loop)
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.unwrap();
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window.set_min_dimensions(Some((400, 200)));
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window.set_max_dimensions(Some((800, 400)));
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events_loop.run_forever(|event| {
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println!("{:?}", event);
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